Towards a yet newer Laocoon: or, what we can learn from interacting with computer games
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Artikel |
Sprache: | English |
Veröffentlicht: |
2005
|
Schlagworte: | |
ISBN: | 1-84150-116-6 |
Internformat
MARC
LEADER | 00000naa a2200000 c 4500 | ||
---|---|---|---|
001 | BV037992300 | ||
003 | DE-604 | ||
005 | 20061010132739 | ||
007 | t | ||
008 | 060714s2005 |||| 00||| eng d | ||
035 | |a (OCoLC)886790825 | ||
035 | |a (DE-599)BVBBV037992300 | ||
040 | |a DE-604 |b ger |e rakwb | ||
041 | 0 | |a eng | |
049 | |a DE-Y3 |a DE-255 | ||
100 | 1 | |a Hammel, Michael |e Verfasser |4 aut | |
245 | 1 | 0 | |a Towards a yet newer Laocoon |b or, what we can learn from interacting with computer games |
264 | 1 | |c 2005 | |
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | |5 DE-604 | |
773 | 1 | 8 | |g pages:57-64 |
773 | 0 | 8 | |t Digital art history / ed. by Anna Bentkowska-Kafel, Trish Cashen and Hazel Gardiner |b 1. publ. |d Bristol [u.a.], 2005 |g S. 57-64 |k Computers and the history of art ; [N.S.]1.2004 |w (DE-604)BV038917453 |z 1-84150-116-6 |
999 | |a oai:aleph.bib-bvb.de:BVB01-023205070 | ||
941 | |s 57-64 |
Datensatz im Suchindex
_version_ | 1804146639327199232 |
---|---|
any_adam_object | |
article_link | (DE-604)BV038917453 |
author | Hammel, Michael |
author_facet | Hammel, Michael |
author_role | aut |
author_sort | Hammel, Michael |
author_variant | m h mh |
building | Verbundindex |
bvnumber | BV037992300 |
ctrlnum | (OCoLC)886790825 (DE-599)BVBBV037992300 |
format | Article |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01055naa a2200301 c 4500</leader><controlfield tag="001">BV037992300</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20061010132739 </controlfield><controlfield tag="007">t</controlfield><controlfield tag="008">060714s2005 |||| 00||| eng d</controlfield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)886790825</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV037992300</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rakwb</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-Y3</subfield><subfield code="a">DE-255</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Hammel, Michael</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Towards a yet newer Laocoon</subfield><subfield code="b">or, what we can learn from interacting with computer games</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="c">2005</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">n</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">nc</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="773" ind1="1" ind2="8"><subfield code="g">pages:57-64</subfield></datafield><datafield tag="773" ind1="0" ind2="8"><subfield code="t">Digital art history / ed. by Anna Bentkowska-Kafel, Trish Cashen and Hazel Gardiner</subfield><subfield code="b">1. publ.</subfield><subfield code="d">Bristol [u.a.], 2005</subfield><subfield code="g">S. 57-64</subfield><subfield code="k">Computers and the history of art ; [N.S.]1.2004</subfield><subfield code="w">(DE-604)BV038917453</subfield><subfield code="z">1-84150-116-6</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-023205070</subfield></datafield><datafield tag="941" ind1=" " ind2=" "><subfield code="s">57-64</subfield></datafield></record></collection> |
id | DE-604.BV037992300 |
illustrated | Not Illustrated |
indexdate | 2024-07-09T23:38:32Z |
institution | BVB |
isbn | 1-84150-116-6 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-023205070 |
oclc_num | 886790825 |
open_access_boolean | |
owner | DE-Y3 DE-255 |
owner_facet | DE-Y3 DE-255 |
publishDate | 2005 |
publishDateSearch | 2005 |
publishDateSort | 2005 |
record_format | marc |
spelling | Hammel, Michael Verfasser aut Towards a yet newer Laocoon or, what we can learn from interacting with computer games 2005 txt rdacontent n rdamedia nc rdacarrier Computerspiel (DE-588)4010457-6 gnd rswk-swf Computerspiel (DE-588)4010457-6 s DE-604 pages:57-64 Digital art history / ed. by Anna Bentkowska-Kafel, Trish Cashen and Hazel Gardiner 1. publ. Bristol [u.a.], 2005 S. 57-64 Computers and the history of art ; [N.S.]1.2004 (DE-604)BV038917453 1-84150-116-6 |
spellingShingle | Hammel, Michael Towards a yet newer Laocoon or, what we can learn from interacting with computer games Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4010457-6 |
title | Towards a yet newer Laocoon or, what we can learn from interacting with computer games |
title_auth | Towards a yet newer Laocoon or, what we can learn from interacting with computer games |
title_exact_search | Towards a yet newer Laocoon or, what we can learn from interacting with computer games |
title_full | Towards a yet newer Laocoon or, what we can learn from interacting with computer games |
title_fullStr | Towards a yet newer Laocoon or, what we can learn from interacting with computer games |
title_full_unstemmed | Towards a yet newer Laocoon or, what we can learn from interacting with computer games |
title_short | Towards a yet newer Laocoon |
title_sort | towards a yet newer laocoon or what we can learn from interacting with computer games |
title_sub | or, what we can learn from interacting with computer games |
topic | Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Computerspiel |
work_keys_str_mv | AT hammelmichael towardsayetnewerlaocoonorwhatwecanlearnfrominteractingwithcomputergames |