Agents for games and simulations: trends in techniques, concepts and design
Gespeichert in:
Format: | Tagungsbericht Buch |
---|---|
Sprache: | English |
Veröffentlicht: |
Berlin [u.a.]
Springer
2009
|
Schriftenreihe: | Lecture notes in computer science
5920 : Lecture notes in artificial intelligence |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | X, 236 S. Ill., graph. Darst. 235 mm x 155 mm |
ISBN: | 9783642111976 |
Internformat
MARC
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Datensatz im Suchindex
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adam_text |
TABLE OF CONTENTS POGAMUT 3 CAN ASSIST DEVELOPERS IN BUILDING AI (NOT
ONLY) FOR THEIR VIDEOGAME AGENTS 1 JAKUB GEMROT, RUDOLF KADLEC, MICHAL
BIDA, ONDFEJ BURKERT, RADEK PTBIL, JAN HAVHCEK, LUKAS ZEMCAK, JURAJ
SIMLOVIC, RADIM VANSA, MICHAL STOLBA, TOMAS PICH, AND CYRIL BROM
DISTRIBUTED PLATFORM FOR LARGE-SCALE AGENT-BASED SIMULATIONS 16 DAVID
SISLAK, PFEMYSL VOLF, MICHAL JAKOB, AND MICHAL PECHOUCEK TWO CASE
STUDIES FOR JAZZYK BSM 33 MICHAEL KOESTER, PETER NOVAK, DAVID MAINZER,
AND BERND FUHRMANN A TEAMWORK INFRASTRUCTURE FOR COMPUTER GAMES WITH
REAL-TIME REQUIREMENTS 48 IVAN MEDEIROS MONTEIRO AND LUIS OTAVIO ALVARES
THE MMOG LAYER: MMOG BASED ON MAS 63 GUSTAVO ARANDA, CARLOS CARRASCOSA,
AND VICENT BOTTI ARCHITECTURE FOR AFFECTIVE SOCIAL GAMES 79 DEREK J.
SOLLENBERGER AND MUNINDAR P. SINGH ENHANCING EMBODIED CONVERSATIONAL
AGENTS WITH SOCIAL AND EMOTIONAL CAPABILITIES 95 BART VAN STRAALEN, DIRK
HEYLEN, MARIET THEUNE, AND ANTON NIJHOLT INTELLIGENT NPCS FOR
EDUCATIONAL ROLE PLAY GAME 107 MEI YII LIM, JOAO DIAS, RUTH AYLETT, AND
ANA PAIVA DESIGN OF A DECISION MAKER AGENT FOR A DISTRIBUTED ROLE
PLAYING GAME - EXPERIENCE OF THE SIMPARC PROJECT 119 JEAN-PIERRE BRIOT,
ALESSANDRO SORDONI, EURICO VASCONCELOS. MARTA DE AZEVEDO IRVING, GUSTAVO
MELO, VINICIUS SEBBA-PATTO, AND ISABELLE BIBLIOGRAFISCHE INFORMATIONEN
HTTP://D-NB.INFO/998031194 DIGITALISIERT DURCH X TABLE OF CONTENTS A
PDDL-BASED PLANNING ARCHITECTURE TO SUPPORT ARCADE GAME PLAYING 170
OLIVIER BARTHEYE AND ERIC JACOPIN AGENT-BASED AIRCRAFT CONTROL
STRATEGIES IN A SIMULATED ENVIRONMENT . 190 DANIEL CASTRO SILVA,
RICARDO SILVA, LUIS PAULO REIS, AND EUGENIO OLIVEIRA ADAPTIVE SERIOUS
GAMES USING AGENT ORGANIZATIONS 206 JOOST WESTRA, HADO VAN HASSELT,
FRANK DIGNUM, AND VIRGINIA DIGNUM INTELLIGENT AGENT MODELING AS SERIOUS
GAME: TOWARDS INTEGRATING MICROWORLDS. TUTORING AND EVOLUTION 221 D.
W.F. VAN KREVELEN AUTHOR INDEX 237 |
any_adam_object | 1 |
author_GND | (DE-588)122345371 |
building | Verbundindex |
bvnumber | BV035911316 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.I58 |
callnumber-search | QA76.76.I58 |
callnumber-sort | QA 276.76 I58 |
callnumber-subject | QA - Mathematics |
classification_rvk | ST 324 |
classification_tum | DAT 709f |
ctrlnum | (OCoLC)471803304 (DE-599)DNB998031194 |
dewey-full | 006.3 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.3 |
dewey-search | 006.3 |
dewey-sort | 16.3 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Conference Proceeding Book |
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genre_facet | Konferenzschrift 2009 Budapest |
id | DE-604.BV035911316 |
illustrated | Illustrated |
indexdate | 2025-01-10T15:11:46Z |
institution | BVB |
institution_GND | (DE-588)16054161-X |
isbn | 9783642111976 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-018768597 |
oclc_num | 471803304 |
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owner | DE-83 DE-91G DE-BY-TUM DE-706 DE-11 DE-92 |
owner_facet | DE-83 DE-91G DE-BY-TUM DE-706 DE-11 DE-92 |
physical | X, 236 S. Ill., graph. Darst. 235 mm x 155 mm |
publishDate | 2009 |
publishDateSearch | 2009 |
publishDateSort | 2009 |
publisher | Springer |
record_format | marc |
series | Lecture notes in computer science |
series2 | Lecture notes in computer science State of the art survey |
spelling | Agents for games and simulations trends in techniques, concepts and design Frank Dignum ... (eds.) Berlin [u.a.] Springer 2009 X, 236 S. Ill., graph. Darst. 235 mm x 155 mm txt rdacontent n rdamedia nc rdacarrier Lecture notes in computer science 5920 : Lecture notes in artificial intelligence State of the art survey Künstliche Intelligenz Artificial intelligence Intelligent agents (Computer software) Service-oriented architecture (Computer science) Simulation methods Computerspiel (DE-588)4010457-6 gnd rswk-swf Computersimulation (DE-588)4148259-1 gnd rswk-swf Agent Informatik (DE-588)4455835-1 gnd rswk-swf Mehragentensystem (DE-588)4389058-1 gnd rswk-swf (DE-588)1071861417 Konferenzschrift 2009 Budapest gnd-content Computersimulation (DE-588)4148259-1 s Agent Informatik (DE-588)4455835-1 s DE-604 Computerspiel (DE-588)4010457-6 s Mehragentensystem (DE-588)4389058-1 s Dignum, Frank 1961- Sonstige (DE-588)122345371 oth International Workshop on Agents for Games and Simulation 1 2009 Budapest Sonstige (DE-588)16054161-X oth Lecture notes in computer science 5920 : Lecture notes in artificial intelligence (DE-604)BV000000607 5920 DNB Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=018768597&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Agents for games and simulations trends in techniques, concepts and design Lecture notes in computer science Künstliche Intelligenz Artificial intelligence Intelligent agents (Computer software) Service-oriented architecture (Computer science) Simulation methods Computerspiel (DE-588)4010457-6 gnd Computersimulation (DE-588)4148259-1 gnd Agent Informatik (DE-588)4455835-1 gnd Mehragentensystem (DE-588)4389058-1 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4148259-1 (DE-588)4455835-1 (DE-588)4389058-1 (DE-588)1071861417 |
title | Agents for games and simulations trends in techniques, concepts and design |
title_auth | Agents for games and simulations trends in techniques, concepts and design |
title_exact_search | Agents for games and simulations trends in techniques, concepts and design |
title_full | Agents for games and simulations trends in techniques, concepts and design Frank Dignum ... (eds.) |
title_fullStr | Agents for games and simulations trends in techniques, concepts and design Frank Dignum ... (eds.) |
title_full_unstemmed | Agents for games and simulations trends in techniques, concepts and design Frank Dignum ... (eds.) |
title_short | Agents for games and simulations |
title_sort | agents for games and simulations trends in techniques concepts and design |
title_sub | trends in techniques, concepts and design |
topic | Künstliche Intelligenz Artificial intelligence Intelligent agents (Computer software) Service-oriented architecture (Computer science) Simulation methods Computerspiel (DE-588)4010457-6 gnd Computersimulation (DE-588)4148259-1 gnd Agent Informatik (DE-588)4455835-1 gnd Mehragentensystem (DE-588)4389058-1 gnd |
topic_facet | Künstliche Intelligenz Artificial intelligence Intelligent agents (Computer software) Service-oriented architecture (Computer science) Simulation methods Computerspiel Computersimulation Agent Informatik Mehragentensystem Konferenzschrift 2009 Budapest |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=018768597&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
volume_link | (DE-604)BV000000607 |
work_keys_str_mv | AT dignumfrank agentsforgamesandsimulationstrendsintechniquesconceptsanddesign AT internationalworkshoponagentsforgamesandsimulationbudapest agentsforgamesandsimulationstrendsintechniquesconceptsanddesign |