Agile project management: creating innovative products
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Upper Saddle River, NJ [u.a.]
Addison-Wesley
2010
|
Ausgabe: | 2. ed. |
Schriftenreihe: | The Agile software development series
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | XXX, 392 S. Ill., graph. Darst. |
ISBN: | 9780321658395 0321658396 |
Internformat
MARC
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020 | |a 9780321658395 |c pbk. : alk. paper |9 978-0-321-65839-5 | ||
020 | |a 0321658396 |c pbk. : alk. paper |9 0-321-65839-6 | ||
035 | |a (OCoLC)320696649 | ||
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100 | 1 | |a Highsmith, Jim |e Verfasser |4 aut | |
245 | 1 | 0 | |a Agile project management |b creating innovative products |c Jim Highsmith |
250 | |a 2. ed. | ||
264 | 1 | |a Upper Saddle River, NJ [u.a.] |b Addison-Wesley |c 2010 | |
300 | |a XXX, 392 S. |b Ill., graph. Darst. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a The Agile software development series | |
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Datensatz im Suchindex
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---|---|
adam_text |
Contents
Introduction
1
Conventions 2
The Agile Software Development
Series
2
Chapter
1:
The Agile Revolution
5
Agile Business Objectives
10
Continuous Innovation
10
Product
Adaptability
10
Improved Time-to-Market
11
People and Process Adaptability 1
1
Reliable Results
12
Agility Defined
12
Agile Leadership Values
14
Agile Performance Measurement
19
The
АРМ
Framework
21
Performance Possibilities
22
Final Thoughts
25
Chapter
2:
Value over Constraints
27
Continuous How o£ Customer ¥alue
28
Innovation
30
Execution
32
Lean Thinking
33
Iterative, Feature-Based Delivery
34
Technical Excellence
37
Simplicity
40
Generatine
Rules
40
Barely
Sufficient Methodology
' 42
Delivery versus Compliance
43
Final Thoughts
45
Chapter
3:
Teams over Tasks
47
Leading Teams
47
Building Self-Organizing (Self-Disciplined) Teams
51
Get the Right People
52
Insist on Accountability
53
foster Self-Discipline
54
Encourage Collaboration
55
Participatory Decision Making
56
Shared Space
58
Customer Collaboration
59
No More Self-Organizing Teams?
60
Final Thoughts
61
Chapter
4:
Adapting over Conforming
63
The Science of Adaptation
65
Exploring
68
Responding to Change
70
Product, Process, People
71
Barriers or Opportunities
72
Reliable, Not Repeatable
73
Reflection and Retrospective
75
Principles to Practices
75
Final Thoughts
76
Chapter
5:
An Agile Project Management Model
77
An Ague Enterprise Framework
78
Portfolio Governance Layer
78
Project Management Layer
79
Iteration
Management
Layer
80
Technical Practices Layer
80
An
Agüe
Delivery Framework
80
Phase; Envision
83
Phase: Speculate
83
Phase: Explore
84
Phase: Adapt
84
Phase: Close
85
mû
*
CONTESTS
Nor a Complete Product Lifecyde
85
Selecting and Integrating Practices
86
Judgment Required
87
Project Size
88
An Expanded Agile Delivery Framework
88
Final Thoughts
89
Chapter
6:
The Envision Phase
91
A Releasable Product
93
Envisioning Practices
94
Product Vision
96
Product Architecture
101
Guiding Principles
104
Project Objectives and Constraints
105
Project Data Sheet
105
Tradeoff Matrix
108
Exploration
Factor
109
Project Community
112
Participant Identification
115
Product Team—Development Team Interaction
118
Delivery Approach
122
Self-Organization Strategy
123
Process Framework Tailoring
124
Practice Selection and Tailoring
125
Final Thoughts
127
Chapter?: The Speculate Phase
129
Speculating
oß
Product arid Project
130
Product
Bäcklog
133
What Is a Feature,
s
Story?
Î34
The Focus of Stories
135
Story Cards
137
Creating a Backlog
140
Release Planning
142
Scope Evolution
144
Iteration
Ö
147
CONTENTS
* xix *
Iterations
I-N
148
First Feasible Deployment
152
Estimating
153
Other Card Types
155
Final Thoughts
156
Chapter
8;
Advanced Release Planning
157
Release (Project) Planning
157
Wish-based Planning (Balancing Capacity and Demand)
159
Multi-Level Planning
161
A Complete Product Planning Structure
163
Capabilities
166
Capability Cases
167
Creating a Product backlog and Roadmap
168
An Optimum Planning Structure
169
Value Point Analysts
171
Value Point Determination: Roles and Timing
173
Calculating
Reh
tipe
Value Points
174
Calculating Monetary Value Points
176
Nom-Customer-Facing Stories
177
Value and Priority
177
Release Plaoning Topics
178
Planning Themes and Priorities
179
Increasing Productivity
181
Risk Analysis and Mitigation
182
Planning
end Scanning
186
Timeboxed Sizing
188
Other Story Types
190
Work-ifi'Process versus Throughput
194
Emerging Practices
197
Kanban
197
Consolidated Development
198
Hyper-dêvebpmeni
and
Release
200
Final Thoughts
201
CONTESTS
Chapter
9:
The Explore Phase
203
Agile Project Leadership
205
Iteration Planning and Monitoring
206
Iteration Planning
206
Workload Management
212
Monitoring Iteration Progress
213
Technical Practices
215
Technical Debt
216
Simple Design
218
Continuous Integration
220
Ruthless Automated Testing
222
Opportunistic
Refactoring
223
Coaching and Team Development
225
Focusing the Team
227
Molding a Group of Individuals into a Team
228
Developing the Individual's Capabilities
232
Moving Rocks, Hauling Water
233
Coaching the Customers
233
Orchestrating Team Rhythm
235
Participatory Decision Making
236
Decision Framing
238
Decision Making
240
Decision Retrospection
244
Leadership and Decision Making
245
Set- and Delay-Based Decision Making
246
CoËaboration
and Coordination
248
Daily Stand-Up Meetings
248
Daily Interaction with the Product Team
250
Stakeholder Coordination
251
Final Thoughts
251
Chapter
10:
The Adept and Ciose Phases
253
Adapt
254
Product, Project, and Team Review and Adaptive Action
256
Customer Focus Groups
256
Technical Reviews
259
Team Performance Evaluations
259
CONTENTS
·
sođ
»
Project Status
Reports
261
Adaptive
Action
268
Cióse
268
Final
Thoughts
270
Chapter
11:
Scaling
Ágik
Projects
271
The Scaling Challenge
272
Scaling Factors
273
Up and Out
275
Uncertainty and Complexity
276
An Agfle Scaling Model
276
Building Large Agile Teams
278
Organizational Design
275»
Collaboration/Coordination Design
281
Decision-Making Design
284
Knowledge Sharing and Documentation
287
Self-Organizing Teams of Teams
291
Team
Self-Discipline
293
Process
Discipline
294
Scaling Up
—
ÄgÖe
Practices
294
Product Architecture
295
Roadmaps and Backlogs
296
Multi-level Release Plans
297
Maintaining Releasable Products
298
Inter-team Commitment Stories
299
Took
302
'■
Scaling out—Distributed Projects
302
Finai
Thoughts
304
Chapter
12;
Goeerning Agile Projects
307
Portfolio Gkwemsffice
308
Investment and Risk
309
Executive-hmel'Information Requirements
311
Engineering-Level Information
Generation
313
An Enterprise-Level Governance
Madel
316
Using the Agile Governance Model
320
ss«
·
0OIT6STS
Portrollo Management
Topics
321
Designing an
Agile
Portfolio
321
Agile
Methodology "Fit"
323
Final
Thoughts
325
Chapter
13:
Beyond Scope, Schedule, and Cost:
Measuring Agile Performance
327
What Is Quality?
329
Planning and Measuring
333
Adaptive Performance
—
Outcomes and Outputs
335
Measurement Issues
336
Measurement Concepts
339
Beyond Budgeting
339
Measuring Performance in Organizations
342
Outcome Performance Metrics
346
Constraints
347
Community Responsibility
348
Improving Decision Making
349
Planning as a Guide
зт
Output Performance Metrics
351
Five Core Metrics
351
Outcomes and Outputs
354
Shortening the Tail
355
Finai
Thoughts
357
Chapter
14:
Reliable Innovation
359
The Changing Face of New Product
Development
360
Agile People and Processes Deliver Agile Products
362
Reliable Innovation
364
The Value-Adding Project Leader
366
Final Thoughts
367
Bibliography
369
Index
379
CONTENTS
·
sosiii
· |
any_adam_object | 1 |
author | Highsmith, Jim |
author_facet | Highsmith, Jim |
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discipline | Informatik Wirtschaftswissenschaften |
edition | 2. ed. |
format | Book |
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language | English |
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spelling | Highsmith, Jim Verfasser aut Agile project management creating innovative products Jim Highsmith 2. ed. Upper Saddle River, NJ [u.a.] Addison-Wesley 2010 XXX, 392 S. Ill., graph. Darst. txt rdacontent n rdamedia nc rdacarrier The Agile software development series Software engineering Agile software development / Management Agile Softwareentwicklung (DE-588)4806620-5 gnd rswk-swf Projektmanagement (DE-588)4047441-0 gnd rswk-swf Agile Softwareentwicklung (DE-588)4806620-5 s Projektmanagement (DE-588)4047441-0 s DE-604 Digitalisierung UB Bamberg application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=018628328&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Highsmith, Jim Agile project management creating innovative products Software engineering Agile software development / Management Agile Softwareentwicklung (DE-588)4806620-5 gnd Projektmanagement (DE-588)4047441-0 gnd |
subject_GND | (DE-588)4806620-5 (DE-588)4047441-0 |
title | Agile project management creating innovative products |
title_auth | Agile project management creating innovative products |
title_exact_search | Agile project management creating innovative products |
title_full | Agile project management creating innovative products Jim Highsmith |
title_fullStr | Agile project management creating innovative products Jim Highsmith |
title_full_unstemmed | Agile project management creating innovative products Jim Highsmith |
title_short | Agile project management |
title_sort | agile project management creating innovative products |
title_sub | creating innovative products |
topic | Software engineering Agile software development / Management Agile Softwareentwicklung (DE-588)4806620-5 gnd Projektmanagement (DE-588)4047441-0 gnd |
topic_facet | Software engineering Agile software development / Management Agile Softwareentwicklung Projektmanagement |
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