Learning online with games, simulations, and virtual worlds: strategies for online instruction
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
San Francisco, CA
Jossey-Bass
[2009]
|
Schriftenreihe: | Jossey-Bass guides to online teaching and learning
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext |
Beschreibung: | x, 134 Seiten Illustrationen |
ISBN: | 9780470438343 |
Internformat
MARC
LEADER | 00000nam a2200000 c 4500 | ||
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264 | 4 | |c © 2009 | |
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650 | 4 | |a Erziehung | |
650 | 4 | |a Education |x Simulation methods | |
650 | 4 | |a Virtual reality in education | |
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Datensatz im Suchindex
_version_ | 1804140013677445120 |
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adam_text | CONTENTS
Preface
vii
The Author
χ
part one What Are Games, Simulations, and Virtual Worlds
Really, and Why Should
)
Care?
one Understanding Highly Interactive Virtual Environments
3
Do Highly Interactive Virtual Environments Work Better?
4
The Why
5
Ciarifying What We Mean by Highly Interactive Virtual Environments
6
TWO Embracing Interactivity
15
Interactivity Levels
0
through
6 16
Interactivity Levels and Leadership Models
19
three Sims: A New Model of Content
21
Simulation Elements
22
Game Elements
23
Pedagogical Elements
25
Tasks and Levels
27
Genres of Stand-Alone Sims
29
Four Concluding Thoughts
37
HI
four Highly Interactive Content from the Students and
the Instructor s Perspective
39
Different Culture, Different Rules
39
Learning to Love Frustration and Anticipate Resolution
40
When the Most Valuable Thing for a Coach to Do Is Nothing
42
part TWO Choosing and Using a Highly Interactive
Virtual Environment
FIVE Identifying the Right Approach for the Right Need
47
Why Use Distance Learning Programs at All?
48
When to Use Highly Interactive Content
49
Costs Associated with HIVEs
53
SIX Doing the Prep Work
55
Connect with Other Interested Professionals
55
Access the Content
55
Infrastructure Selection Criteria
63
Content Selection Criteria
66
Self-Paced/Single Player, Asynchronous, or Synchronous
69
Trust
71
Might Virtual Worlds Be the Universal Interface to (Other) Sims?
71
seven Integrating and Piloting
75
Technical Support for Students
75
Chunking Content
76
Piloting gj
Conclusion: The Need for Front Loading
S3
eight A Brief Example of a Simulation Deployment
85
Peter Shea s Sim for Writing og
IV Contents
Online versus
Face to Face
87
Students as Real-Time Evaluators of Sims?
88
nine The Processes of Using a HIVE and the
Role of Coaching
89
The Setup
89
On Ramp: From Real Life to Simulation
92
Teaching the Interface
93
First Public Simulation Play
93
Putting Together Groups for Multiplayer or Team-Based Sims
95
Coaching during the Student Use
97
After Action Reviews
99
Off Ramp: From Simulation Back to Real Life
101
Into the Breach
102
ten Creating Evaluation Strategies
103
Why Not Measure Experience with a Multiple-Choice Test?
103
Assessment Strategies
105
Assessment Techniques for Grading Student Performance
107
Conclusion 111
part three Other Considerations
eleven Selling Interactive Environments Internally
—
Getting
Buy In from Administrators, Department Heads, Colleagues,
Parents, and even Students
115
Building Support for HIVEs
116
What Does Success Look Like for You?
120
Epilogue: The New Attraction of Distance Learning
121
References
123
Index
125
Contents
The infusion of games, simulations, and virtual worlds into online learning can be a transforming experience
for both the instructor and the student.This practical guide, written by education game expert Clark Aldrich,
shows faculty members and instructional designers how to identify opportunities for building games,
simulations, and virtual environments into the curriculum; how to successfully incorporate these interactive
environments to enhance student learning; and how to measure the learning outcomes. It also discusses how
to build institutional support for using and financing more complex simulations.The book includes frameworks,
tips, case studies and other real examples, and resources.
|
any_adam_object | 1 |
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author_GND | (DE-588)137252005 |
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classification_rvk | DP 1960 DP 2600 |
ctrlnum | (OCoLC)317456465 (DE-599)BVBBV035732642 |
dewey-full | 371.39/7 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 371 - Schools and their activities; special education |
dewey-raw | 371.39/7 |
dewey-search | 371.39/7 |
dewey-sort | 3371.39 17 |
dewey-tens | 370 - Education |
discipline | Pädagogik |
format | Book |
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isbn | 9780470438343 |
language | English |
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physical | x, 134 Seiten Illustrationen |
publishDate | 2009 |
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publisher | Jossey-Bass |
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series2 | Jossey-Bass guides to online teaching and learning |
spelling | Aldrich, Clark 1967- Verfasser (DE-588)137252005 aut Learning online with games, simulations, and virtual worlds strategies for online instruction Clark Aldrich San Francisco, CA Jossey-Bass [2009] © 2009 x, 134 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Jossey-Bass guides to online teaching and learning Computergestuurd onderwijs gtt Computerspellen gtt Simulatie gtt Erziehung Education Simulation methods Virtual reality in education Computer games Computer-assisted instruction Computerunterstütztes Lernen (DE-588)4225938-1 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Simulation (DE-588)4055072-2 gnd rswk-swf E-Learning (DE-588)4727098-6 gnd rswk-swf E-Learning (DE-588)4727098-6 s Computerunterstütztes Lernen (DE-588)4225938-1 s Computerspiel (DE-588)4010457-6 s Simulation (DE-588)4055072-2 s DE-604 Digitalisierung UB Regensburg application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=018009204&sequence=000003&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Digitalisierung UB Regensburg application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=018009204&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Klappentext |
spellingShingle | Aldrich, Clark 1967- Learning online with games, simulations, and virtual worlds strategies for online instruction Computergestuurd onderwijs gtt Computerspellen gtt Simulatie gtt Erziehung Education Simulation methods Virtual reality in education Computer games Computer-assisted instruction Computerunterstütztes Lernen (DE-588)4225938-1 gnd Computerspiel (DE-588)4010457-6 gnd Simulation (DE-588)4055072-2 gnd E-Learning (DE-588)4727098-6 gnd |
subject_GND | (DE-588)4225938-1 (DE-588)4010457-6 (DE-588)4055072-2 (DE-588)4727098-6 |
title | Learning online with games, simulations, and virtual worlds strategies for online instruction |
title_auth | Learning online with games, simulations, and virtual worlds strategies for online instruction |
title_exact_search | Learning online with games, simulations, and virtual worlds strategies for online instruction |
title_full | Learning online with games, simulations, and virtual worlds strategies for online instruction Clark Aldrich |
title_fullStr | Learning online with games, simulations, and virtual worlds strategies for online instruction Clark Aldrich |
title_full_unstemmed | Learning online with games, simulations, and virtual worlds strategies for online instruction Clark Aldrich |
title_short | Learning online with games, simulations, and virtual worlds |
title_sort | learning online with games simulations and virtual worlds strategies for online instruction |
title_sub | strategies for online instruction |
topic | Computergestuurd onderwijs gtt Computerspellen gtt Simulatie gtt Erziehung Education Simulation methods Virtual reality in education Computer games Computer-assisted instruction Computerunterstütztes Lernen (DE-588)4225938-1 gnd Computerspiel (DE-588)4010457-6 gnd Simulation (DE-588)4055072-2 gnd E-Learning (DE-588)4727098-6 gnd |
topic_facet | Computergestuurd onderwijs Computerspellen Simulatie Erziehung Education Simulation methods Virtual reality in education Computer games Computer-assisted instruction Computerunterstütztes Lernen Computerspiel Simulation E-Learning |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=018009204&sequence=000003&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=018009204&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
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