Savčenko, S. A. (2000). 3D graphics programming: Games and beyond ; [theory and practice of computer graphics in C] (1. printing.). Sams Publ.
Chicago Style (17th ed.) CitationSavčenko, Serhij A. 3D Graphics Programming: Games and Beyond ; [theory and Practice of Computer Graphics in C]. 1. printing. Indianapolis, Ind: Sams Publ, 2000.
MLA (9th ed.) CitationSavčenko, Serhij A. 3D Graphics Programming: Games and Beyond ; [theory and Practice of Computer Graphics in C]. 1. printing. Sams Publ, 2000.
Warning: These citations may not always be 100% accurate.