Auralization: fundamentals of acoustics, modelling, simulation, algorithms and acoustic virtual reality
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1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Berlin [u.a.]
Springer
2008
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Ausgabe: | 1. ed. |
Schriftenreihe: | RWTHedition
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Inhaltstext Inhaltsverzeichnis |
Beschreibung: | Literaturverz. S. [319] - 330 |
Beschreibung: | XV, 335 S. Ill., graph. Darst. 24 cm |
ISBN: | 9783540488293 3540488294 |
Internformat
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100 | 1 | |a Vorländer, Michael |d 1958- |e Verfasser |0 (DE-588)11171852X |4 aut | |
245 | 1 | 0 | |a Auralization |b fundamentals of acoustics, modelling, simulation, algorithms and acoustic virtual reality |c Michael Vorländer. [RWTH Aachen University] |
250 | |a 1. ed. | ||
264 | 1 | |a Berlin [u.a.] |b Springer |c 2008 | |
300 | |a XV, 335 S. |b Ill., graph. Darst. |c 24 cm | ||
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490 | 0 | |a RWTHedition | |
500 | |a Literaturverz. S. [319] - 330 | ||
650 | 4 | |a Psychoacoustics | |
650 | 4 | |a Sound |x Computer simulation | |
650 | 4 | |a Virtual reality | |
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650 | 0 | 7 | |a Computersimulation |0 (DE-588)4148259-1 |2 gnd |9 rswk-swf |
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Datensatz im Suchindex
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adam_text |
MICHAEL VORLAENDER AURALIZATION FUNDAMENTALS OF ACOUSTICS, MODELLING,
SIMULATION, ALGORITHMS AND ACOUSTIC VIRTUAL REALITY FIRST EDITION
SPRINGER CONTENT INTRODUCTION 1 1 FUNDAMENTALS OF ACOUSTICS 7 1.1 SOUND
FIELD EQUATIONS AND THE WAVE EQUATION 8 1.1.1 SOUND FIELD QUANTITIES 9
1.1.2 DERIVATION OF THE WAVE EQUATION 10 1.2 PLANE WAVES IN FLUID MEDIA
13 1.3 PLANE HARMONIC WAVES 15 1.4 WIDEBAND WAVES ANDSIGNALS 15 1.5
ENERGY AND LEVEL 16 1.6 SOUND INTENSITY 19 1.7 LEVEL ARITHMETIC 20 1.8
FREQUENCY BANDS 21 2 SOUND SOURCES 23 2.1 SPHERICAL WAVES 23 2.2
HARMONIC MONOPOLE SOURCE AND SOUND POWER 24 2.3 PULSATING SPHERE AND
RADIATION IMPEDANCE 26 2.4 MULTIPOLES AND EXTENDED SOURCES 28 2.5
SPHERICAL HARMONICS 31 3 SOUND PROPAGATION 35 3.1 REFLECTION OF PLANE
WAVES AT AN IMPEDANCE PLANE 35 3.1.1 EXAMPLES OF WALL IMPEDANCES 37 3.2
SPHERICAL WAVE ABOVE IMPEDANCE PLANE 41 3.3 SCATTERING 42 3.3.1 OBJECT
SCATTERING 42 3.3.2 SURFACE SCATTERING 43 3.4 DIFFRACTION 47 3.5
REFRACTION 48 3.6 ATTENUATION 49 3.7 DOPPLER EFFECT 51 XII CONTENT 4
SOUND FIELDS IN CAVITIES AND IN ROOMS 53 -J 4.1 CAVITIES 53 4.2 MODES 54
4.2.1 BOUNDARY CONDITIONS 56 4.3 GEOMETRICAL ACOUSTICS 58 4.4
STATISTICAL REVERBERATION THEORY 59 4.4.1 REVERBERATION 61 4.4.2
STEADY-STATE ENERGY DENSITY AND LEVEL 63 5 STRUCTURE-BORNE SOUND 69 5.1
WAVES IN SOLID MEDIA 69 5.2 WAVES ON PLATES AND THEIR RADIATION 72 5.2.1
FINITE-SIZE PLATES 75 5.2.2 INTERNAL LOSSES AND STRUCTURAL REVERBERATION
TIME. 75 5.3 VIBRATIONALTRANSMISSIONOVERJUNCTIONS 76 6 PSYCHOACOUSTICS
79 6.1 ANATOMY OF THE PERIPHERAL HEARING SYSTEM 79 6.2 PSYCHOACOUSTIC
CHARACTERIZATION 81 6.2.1 LOUDNESS 82 6.2.2 TEMPORAL MASKING 84 6.2.3
TIME-VARYING LOUDNESS 84 6.2.4 SHARPNESS 84 6.2.5 FLUCTUATION STRENGTH
85 6.2.6 ROUGHNESS 85 6.2.7 TONALITY, PITCH, PITCH STRENGTH 85 6.3
BINAURAL HEARING 86 6.3.1 HEAD-RELATED TRANSFER FUNCTIONS 87 6.3.2
ARTIFICIAL HEADS 90 6.4 HEARING IN ROOMS 92 6.4.1 REVERBERANCE 94 6.4.2
STRENGTH 96 6.4.3 SPEECH INTELLIGIBILITY AND TRANSPARENCE 96 6.4.4
SPATIAL IMPRESSION 98 6.4.5 SPATIAL VARIATIONS INAROOM 100 6.4.6
ESTIMATION OF THE MONAURAL SUBJECTIVE PARAMETERS 101 7 SIGNAL PROCESSING
FOR AURALIZATION 103 7.1 THE CONCEPT OF AURALIZATION 103 7.2
FUNDAMENTALS OF SIGNAL PROCESSING 106 7.2.1 SIGNALS AND SYSTEMS 106
7.2.2 IMPULSE RESPONSE AND TRANSFER FUNCTION 107 CONTENT XFFL 7.3
FOURIER TRANSFORMATION 110 7.4 ANALOGUE-TO-DIGITAL CONVERSION 112 7.5
DISCRETE FOURIER TRANSFORMATION 115 7.6 FAST FOURIER TRANSFORMATION 116
7.6.1 SOURCES OF ERRORS, LEAKAGE AND TIME WINDOWS 117 7.7 DIGITAL ALTERS
119 8 CHARACTERIZATION OF SOURCES 123 8.1 AIRBORNE SOUND SOURCES 123
8.1.1 MULTIPOLE SYNTHESIS 124 8.1.2 MUSICAL INSTRUMENTS 126 8.1.3
SINGING VOICE 128 8.1.4 SPEAKING VOICE 129 8.1.5 ANECHOIC RECORDINGS 129
8.2 STRUCTURE-BORNE SOUND SOURCES 133 8.2.1 GENERAL APPROACH 133 8.2.2
3-D FORCE SOURCES 135 9 CONVOLUTION AND SOUND SYNTHESIS 137 9.1 DISCRETE
CONVOLUTION 137 9.2 FFT CONVOLUTION 139 9.2.1 SEGMENTED CONVOLUTION 139
9.3 BINAURAL SYNTHESIS 141 9.4 BINAURAL MIXING CONSOLE 143 9.5 SPATIAL
RESOLUTION OF HRTF 145 10 SIMULATION MODEIS 147 10.1 SIMULATION METHODS
FOR SOUND AND VIBRATIONAL FIELDS 147 10.1.1 RECIPROCITY 150 10.1.2
FREQUENCY DOMAIN MODEIS 153 10.1.3 TIME DOMAIN MODEIS 162 10.2 TWO-PORT
MODEIS 166 10.2.1 TRANSFER PATH MODEIS 170 10.3 OTHER MODEIS 173 11
SIMULATION OF SOUND IN ROOMS 175 11.1 GENERAL 175 11.1.1 CADROOMMODEL
176 11.1.2 ABSORPTION COEFFICIENTS 180 11.1.3 SCATTERING COEFFICIENTS
181 11.2 STOCHASTIC RAY TRACING 181 11.2.1 POINT-IN-POLYGON TEST 184
11.2.2 DETECTORS 185 XIV CONTENT 11.2.3 PRESENTATION OF RESULTS 186
11.2.4 CURVED SURFACES '. 188 11.2.5 REPRODUCIBILITY IN STOCHASTIC RAY
TRACING 190 11.2.6 COMPUTATION TIMES VERSUS UNCERTAINTIES - CASE STUDIES
197 11.3 IMAGE SOURCE MODEL 199 11.3.1 CLASSICAL MODEL 199 11.3.2
AUDIBILITY TEST 202 11.3.3 LIMITATIONS 204 11.3.4 DIFFRACTION 206 11.3.5
REDUCTION OF COMPUTATIONAL LOAD BY PREPROCESSING 207 11.4 HYBRID IMAGE
SOURCE MODEIS (DETERMINISTIC RAY TRACING). 210 11.5 SYSTEMATIC
UNCERTAINTIES OF GEOMETRICAL ACOUSTICS 213 11.6 HYBRID MODEIS IN ROOM
ACOUSTICS 216 11.6.1 HYBRID DETERMINISTIC-STOCHASTIC MODEIS 217 11.7
CONSTRUCTION OF BINAURAL ROOM IMPULSE RESPONSES 222 12 SIMULATION AND
AURALIZATION OF AIRBORNE SOUND INSULATION 227 12.1 DEFINITIONS OF
AIRBORNE SOUND TRANSMISSION 228 12.2 SOUND INSULATION OF BUILDING
ELEMENTS 229 12.3 SOUND INSULATION OF BUILDINGS 233 12.3.1 FLANKING
TRANSMISSION 235 12.4 SOUND TRANSMISSION PREDICTION MODEIS 235 12.5
AURALIZATION OF AIRBORNE SOUND INSULATION 238 13 SIMULATION AND
AURALIZATION OF STRUCTURE-BORNE SOUND 245 13.1 DEFINITIONS OF IMPACT
SOUND TRANSMISSION 245 13.2 IMPACT SOUND MODEL 246 13.3 IMPACT SOUND
AURALIZATION 249 13.4 STRUCTURE-BORNE INTERACTION MODEL 251 14 BINAURAL
TRANSFER PATH SYNTHESIS 255 14.1 SOURCE IDENTIFICATION AND
CHARACTERIZATION 257 14.1.1 AIRBORNE SOUND SOURCES 258 14.1.2
STRUCTURE-BORNE SOUND SOURCES 261 14.2 TRANSFER PATH CHARACTERIZATION
262 14.3 AURALIZATION IN BTPS 264 15 ASPECTS OF REAL-TIME PROCESSING 267
15.1 REAL-TIME BINAURAL SYNTHESIS 268 15.1.1 HRTF IN MULTIPLE DEGREES OF
FREEDOM 269 CONTENT XV 15.2 ROOM ACOUSTICAL REAL-TIME AURALIZATION 270
15.2.1 SOURCE ANDRECEIVER 271 15.2.2 REAL-TIME PROCESSING OF IMAGE
SOURCES 272 15.2.3 REAL-TIME MODELLING OF REVERBERATION 275 15.3 HYBRID
REAL-TIME ROOM AURALIZATION 277 16 3-D SOUND REPRODUCTION AND VIRTUAL
REALITY SYSTEMS 279 16.1 HEADPHONE SYSTEMS 280 16.1.1 HEADPHONE
EQUALIZATION FOR BINAURAL SIGNALS 283 16.1.2 INDIVIDUAL ALTERS 284 16.2
LOUDSPEAKER SYSTEMS 287 16.2.1 VBAP SURROUND SOUND 288 16.2.2 AMBISONICS
288 16.2.3 WAVE FIELD SYNTHESIS 289 16.2.4 BINAURAL LOUDSPEAKER
TECHNOLOGY 293 16.3 VR TECHNOLOGY AND INTEGRATED VR SYSTEMS 298 ANNEX
303 MATERIAL DATA 303 TABLES OF RANDOM-INCIDENCE ABSORPTION
COEFFICIENTS, A 304 TABLES OF RANDOM-INCIDENCE SCATTERING COEFFICIENTS,
S 311 TABLES OF SOUND REDUCTION INDICES, R 316 REFERENCES 319 INDEX 331 |
adam_txt |
MICHAEL VORLAENDER AURALIZATION FUNDAMENTALS OF ACOUSTICS, MODELLING,
SIMULATION, ALGORITHMS AND ACOUSTIC VIRTUAL REALITY FIRST EDITION
SPRINGER CONTENT INTRODUCTION 1 1 FUNDAMENTALS OF ACOUSTICS 7 1.1 SOUND
FIELD EQUATIONS AND THE WAVE EQUATION 8 1.1.1 SOUND FIELD QUANTITIES 9
1.1.2 DERIVATION OF THE WAVE EQUATION 10 1.2 PLANE WAVES IN FLUID MEDIA
13 1.3 PLANE HARMONIC WAVES 15 1.4 WIDEBAND WAVES ANDSIGNALS 15 1.5
ENERGY AND LEVEL 16 1.6 SOUND INTENSITY 19 1.7 LEVEL ARITHMETIC 20 1.8
FREQUENCY BANDS 21 2 SOUND SOURCES 23 2.1 SPHERICAL WAVES 23 2.2
HARMONIC MONOPOLE SOURCE AND SOUND POWER 24 2.3 PULSATING SPHERE AND
RADIATION IMPEDANCE 26 2.4 MULTIPOLES AND EXTENDED SOURCES 28 2.5
SPHERICAL HARMONICS 31 3 SOUND PROPAGATION 35 3.1 REFLECTION OF PLANE
WAVES AT AN IMPEDANCE PLANE 35 3.1.1 EXAMPLES OF WALL IMPEDANCES 37 3.2
SPHERICAL WAVE ABOVE IMPEDANCE PLANE 41 3.3 SCATTERING 42 3.3.1 OBJECT
SCATTERING 42 3.3.2 SURFACE SCATTERING 43 3.4 DIFFRACTION 47 3.5
REFRACTION 48 3.6 ATTENUATION 49 3.7 DOPPLER EFFECT 51 XII CONTENT 4
SOUND FIELDS IN CAVITIES AND IN ROOMS 53 -J 4.1 CAVITIES 53 4.2 MODES 54
4.2.1 BOUNDARY CONDITIONS 56 4.3 GEOMETRICAL ACOUSTICS 58 4.4
STATISTICAL REVERBERATION THEORY 59 4.4.1 REVERBERATION 61 4.4.2
STEADY-STATE ENERGY DENSITY AND LEVEL 63 5 STRUCTURE-BORNE SOUND 69 5.1
WAVES IN SOLID MEDIA 69 5.2 WAVES ON PLATES AND THEIR RADIATION 72 5.2.1
FINITE-SIZE PLATES 75 5.2.2 INTERNAL LOSSES AND STRUCTURAL REVERBERATION
TIME. 75 5.3 VIBRATIONALTRANSMISSIONOVERJUNCTIONS 76 6 PSYCHOACOUSTICS
79 6.1 ANATOMY OF THE PERIPHERAL HEARING SYSTEM 79 6.2 PSYCHOACOUSTIC
CHARACTERIZATION 81 6.2.1 LOUDNESS 82 6.2.2 TEMPORAL MASKING 84 6.2.3
TIME-VARYING LOUDNESS 84 6.2.4 SHARPNESS 84 6.2.5 FLUCTUATION STRENGTH
85 6.2.6 ROUGHNESS 85 6.2.7 TONALITY, PITCH, PITCH STRENGTH 85 6.3
BINAURAL HEARING 86 6.3.1 HEAD-RELATED TRANSFER FUNCTIONS 87 6.3.2
ARTIFICIAL HEADS 90 6.4 HEARING IN ROOMS 92 6.4.1 REVERBERANCE 94 6.4.2
STRENGTH 96 6.4.3 SPEECH INTELLIGIBILITY AND TRANSPARENCE 96 6.4.4
SPATIAL IMPRESSION 98 6.4.5 SPATIAL VARIATIONS INAROOM 100 6.4.6
ESTIMATION OF THE MONAURAL SUBJECTIVE PARAMETERS 101 7 SIGNAL PROCESSING
FOR AURALIZATION 103 7.1 THE CONCEPT OF AURALIZATION 103 7.2
FUNDAMENTALS OF SIGNAL PROCESSING 106 7.2.1 SIGNALS AND SYSTEMS 106
7.2.2 IMPULSE RESPONSE AND TRANSFER FUNCTION 107 CONTENT XFFL 7.3
FOURIER TRANSFORMATION 110 7.4 ANALOGUE-TO-DIGITAL CONVERSION 112 7.5
DISCRETE FOURIER TRANSFORMATION 115 7.6 FAST FOURIER TRANSFORMATION 116
7.6.1 SOURCES OF ERRORS, LEAKAGE AND TIME WINDOWS 117 7.7 DIGITAL ALTERS
119 8 CHARACTERIZATION OF SOURCES 123 8.1 AIRBORNE SOUND SOURCES 123
8.1.1 MULTIPOLE SYNTHESIS 124 8.1.2 MUSICAL INSTRUMENTS 126 8.1.3
SINGING VOICE 128 8.1.4 SPEAKING VOICE 129 8.1.5 ANECHOIC RECORDINGS 129
8.2 STRUCTURE-BORNE SOUND SOURCES 133 8.2.1 GENERAL APPROACH 133 8.2.2
3-D FORCE SOURCES 135 9 CONVOLUTION AND SOUND SYNTHESIS 137 9.1 DISCRETE
CONVOLUTION 137 9.2 FFT CONVOLUTION 139 9.2.1 SEGMENTED CONVOLUTION 139
9.3 BINAURAL SYNTHESIS 141 9.4 BINAURAL MIXING CONSOLE 143 9.5 SPATIAL
RESOLUTION OF HRTF 145 10 SIMULATION MODEIS 147 10.1 SIMULATION METHODS
FOR SOUND AND VIBRATIONAL FIELDS 147 10.1.1 RECIPROCITY 150 10.1.2
FREQUENCY DOMAIN MODEIS 153 10.1.3 TIME DOMAIN MODEIS 162 10.2 TWO-PORT
MODEIS 166 10.2.1 TRANSFER PATH MODEIS 170 10.3 OTHER MODEIS 173 11
SIMULATION OF SOUND IN ROOMS 175 11.1 GENERAL 175 11.1.1 CADROOMMODEL
176 11.1.2 ABSORPTION COEFFICIENTS 180 11.1.3 SCATTERING COEFFICIENTS
181 11.2 STOCHASTIC RAY TRACING 181 11.2.1 POINT-IN-POLYGON TEST 184
11.2.2 DETECTORS 185 XIV CONTENT 11.2.3 PRESENTATION OF RESULTS 186
11.2.4 CURVED SURFACES '. 188 11.2.5 REPRODUCIBILITY IN STOCHASTIC RAY
TRACING 190 11.2.6 COMPUTATION TIMES VERSUS UNCERTAINTIES - CASE STUDIES
197 11.3 IMAGE SOURCE MODEL 199 11.3.1 CLASSICAL MODEL 199 11.3.2
AUDIBILITY TEST 202 11.3.3 LIMITATIONS 204 11.3.4 DIFFRACTION 206 11.3.5
REDUCTION OF COMPUTATIONAL LOAD BY PREPROCESSING 207 11.4 HYBRID IMAGE
SOURCE MODEIS (DETERMINISTIC RAY TRACING). 210 11.5 SYSTEMATIC
UNCERTAINTIES OF GEOMETRICAL ACOUSTICS 213 11.6 HYBRID MODEIS IN ROOM
ACOUSTICS 216 11.6.1 HYBRID DETERMINISTIC-STOCHASTIC MODEIS 217 11.7
CONSTRUCTION OF BINAURAL ROOM IMPULSE RESPONSES 222 12 SIMULATION AND
AURALIZATION OF AIRBORNE SOUND INSULATION 227 12.1 DEFINITIONS OF
AIRBORNE SOUND TRANSMISSION 228 12.2 SOUND INSULATION OF BUILDING
ELEMENTS 229 12.3 SOUND INSULATION OF BUILDINGS 233 12.3.1 FLANKING
TRANSMISSION 235 12.4 SOUND TRANSMISSION PREDICTION MODEIS 235 12.5
AURALIZATION OF AIRBORNE SOUND INSULATION 238 13 SIMULATION AND
AURALIZATION OF STRUCTURE-BORNE SOUND 245 13.1 DEFINITIONS OF IMPACT
SOUND TRANSMISSION 245 13.2 IMPACT SOUND MODEL 246 13.3 IMPACT SOUND
AURALIZATION 249 13.4 STRUCTURE-BORNE INTERACTION MODEL 251 14 BINAURAL
TRANSFER PATH SYNTHESIS 255 14.1 SOURCE IDENTIFICATION AND
CHARACTERIZATION 257 14.1.1 AIRBORNE SOUND SOURCES 258 14.1.2
STRUCTURE-BORNE SOUND SOURCES 261 14.2 TRANSFER PATH CHARACTERIZATION
262 14.3 AURALIZATION IN BTPS 264 15 ASPECTS OF REAL-TIME PROCESSING 267
15.1 REAL-TIME BINAURAL SYNTHESIS 268 15.1.1 HRTF IN MULTIPLE DEGREES OF
FREEDOM 269 CONTENT XV 15.2 ROOM ACOUSTICAL REAL-TIME AURALIZATION 270
15.2.1 SOURCE ANDRECEIVER 271 15.2.2 REAL-TIME PROCESSING OF IMAGE
SOURCES 272 15.2.3 REAL-TIME MODELLING OF REVERBERATION 275 15.3 HYBRID
REAL-TIME ROOM AURALIZATION 277 16 3-D SOUND REPRODUCTION AND VIRTUAL
REALITY SYSTEMS 279 16.1 HEADPHONE SYSTEMS 280 16.1.1 HEADPHONE
EQUALIZATION FOR BINAURAL SIGNALS 283 16.1.2 INDIVIDUAL ALTERS 284 16.2
LOUDSPEAKER SYSTEMS 287 16.2.1 VBAP SURROUND SOUND 288 16.2.2 AMBISONICS
288 16.2.3 WAVE FIELD SYNTHESIS 289 16.2.4 BINAURAL LOUDSPEAKER
TECHNOLOGY 293 16.3 VR TECHNOLOGY AND INTEGRATED VR SYSTEMS 298 ANNEX
303 MATERIAL DATA 303 TABLES OF RANDOM-INCIDENCE ABSORPTION
COEFFICIENTS, A 304 TABLES OF RANDOM-INCIDENCE SCATTERING COEFFICIENTS,
S 311 TABLES OF SOUND REDUCTION INDICES, R 316 REFERENCES 319 INDEX 331 |
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any_adam_object_boolean | 1 |
author | Vorländer, Michael 1958- |
author_GND | (DE-588)11171852X |
author_facet | Vorländer, Michael 1958- |
author_role | aut |
author_sort | Vorländer, Michael 1958- |
author_variant | m v mv |
building | Verbundindex |
bvnumber | BV023330450 |
callnumber-first | Q - Science |
callnumber-label | QC225 |
callnumber-raw | QC225.7 |
callnumber-search | QC225.7 |
callnumber-sort | QC 3225.7 |
callnumber-subject | QC - Physics |
classification_rvk | UF 6000 |
classification_tum | ELT 770f |
ctrlnum | (OCoLC)171111969 (DE-599)DNB981490441 |
dewey-full | 620.21 534.0113 006.5 |
dewey-hundreds | 600 - Technology (Applied sciences) 500 - Natural sciences and mathematics 000 - Computer science, information, general works |
dewey-ones | 620 - Engineering and allied operations 534 - Sound and related vibrations 006 - Special computer methods |
dewey-raw | 620.21 534.0113 006.5 |
dewey-search | 620.21 534.0113 006.5 |
dewey-sort | 3620.21 |
dewey-tens | 620 - Engineering and allied operations 530 - Physics 000 - Computer science, information, general works |
discipline | Maschinenbau / Maschinenwesen Physik Informatik Elektrotechnik |
discipline_str_mv | Maschinenbau / Maschinenwesen Physik Informatik Elektrotechnik |
edition | 1. ed. |
format | Book |
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id | DE-604.BV023330450 |
illustrated | Illustrated |
index_date | 2024-07-02T20:57:22Z |
indexdate | 2024-07-20T09:41:15Z |
institution | BVB |
isbn | 9783540488293 3540488294 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-016514387 |
oclc_num | 171111969 |
open_access_boolean | |
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physical | XV, 335 S. Ill., graph. Darst. 24 cm |
publishDate | 2008 |
publishDateSearch | 2008 |
publishDateSort | 2008 |
publisher | Springer |
record_format | marc |
series2 | RWTHedition |
spelling | Vorländer, Michael 1958- Verfasser (DE-588)11171852X aut Auralization fundamentals of acoustics, modelling, simulation, algorithms and acoustic virtual reality Michael Vorländer. [RWTH Aachen University] 1. ed. Berlin [u.a.] Springer 2008 XV, 335 S. Ill., graph. Darst. 24 cm txt rdacontent n rdamedia nc rdacarrier RWTHedition Literaturverz. S. [319] - 330 Psychoacoustics Sound Computer simulation Virtual reality Akustisches Signal (DE-588)4141783-5 gnd rswk-swf Computersimulation (DE-588)4148259-1 gnd rswk-swf Akustisches Signal (DE-588)4141783-5 s Computersimulation (DE-588)4148259-1 s DE-604 http://www.gbv.de/dms/ilmenau/toc/538351209.PDF Inhaltsverzeichnis text/html http://deposit.dnb.de/cgi-bin/dokserv?id=2862003&prov=M&dok_var=1&dok_ext=htm Inhaltstext GBV Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=016514387&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Vorländer, Michael 1958- Auralization fundamentals of acoustics, modelling, simulation, algorithms and acoustic virtual reality Psychoacoustics Sound Computer simulation Virtual reality Akustisches Signal (DE-588)4141783-5 gnd Computersimulation (DE-588)4148259-1 gnd |
subject_GND | (DE-588)4141783-5 (DE-588)4148259-1 |
title | Auralization fundamentals of acoustics, modelling, simulation, algorithms and acoustic virtual reality |
title_auth | Auralization fundamentals of acoustics, modelling, simulation, algorithms and acoustic virtual reality |
title_exact_search | Auralization fundamentals of acoustics, modelling, simulation, algorithms and acoustic virtual reality |
title_exact_search_txtP | Auralization fundamentals of acoustics, modelling, simulation, algorithms and acoustic virtual reality |
title_full | Auralization fundamentals of acoustics, modelling, simulation, algorithms and acoustic virtual reality Michael Vorländer. [RWTH Aachen University] |
title_fullStr | Auralization fundamentals of acoustics, modelling, simulation, algorithms and acoustic virtual reality Michael Vorländer. [RWTH Aachen University] |
title_full_unstemmed | Auralization fundamentals of acoustics, modelling, simulation, algorithms and acoustic virtual reality Michael Vorländer. [RWTH Aachen University] |
title_short | Auralization |
title_sort | auralization fundamentals of acoustics modelling simulation algorithms and acoustic virtual reality |
title_sub | fundamentals of acoustics, modelling, simulation, algorithms and acoustic virtual reality |
topic | Psychoacoustics Sound Computer simulation Virtual reality Akustisches Signal (DE-588)4141783-5 gnd Computersimulation (DE-588)4148259-1 gnd |
topic_facet | Psychoacoustics Sound Computer simulation Virtual reality Akustisches Signal Computersimulation |
url | http://www.gbv.de/dms/ilmenau/toc/538351209.PDF http://deposit.dnb.de/cgi-bin/dokserv?id=2862003&prov=M&dok_var=1&dok_ext=htm http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=016514387&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT vorlandermichael auralizationfundamentalsofacousticsmodellingsimulationalgorithmsandacousticvirtualreality |
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