Game development essentials: Game artificial intelligence
"Game Development Essentials: Game Artificial Intelligence provides a thorough look at real-world game artificial intelligence (AI) techniques. With a step-by-step approach, the book begins by covering the history of game AI and then takes a close look at AI topics that are relevant to the work...
Gespeichert in:
Hauptverfasser: | , |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Boston Mass.
Thomson Delmar
2008
|
Schlagworte: | |
Zusammenfassung: | "Game Development Essentials: Game Artificial Intelligence provides a thorough look at real-world game artificial intelligence (AI) techniques. With a step-by-step approach, the book begins by covering the history of game AI and then takes a close look at AI topics that are relevant to the work of today's developers."--BOOK JACKET. |
Beschreibung: | zahlr. Ill. 1 DVD-ROM (12 cm) |
ISBN: | 9781418038571 1418038571 |
Internformat
MARC
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245 | 1 | 0 | |a Game development essentials |b Game artificial intelligence |c John Alquist, Jeannie Novak |
264 | 1 | |a Boston Mass. |b Thomson Delmar |c 2008 | |
300 | |b zahlr. Ill. |e 1 DVD-ROM (12 cm) | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
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520 | 1 | |a "Game Development Essentials: Game Artificial Intelligence provides a thorough look at real-world game artificial intelligence (AI) techniques. With a step-by-step approach, the book begins by covering the history of game AI and then takes a close look at AI topics that are relevant to the work of today's developers."--BOOK JACKET. | |
650 | 4 | |a Computer games |x Design | |
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a Video games |x Design | |
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700 | 1 | |a Novak, Jeannie |e Verfasser |4 aut | |
999 | |a oai:aleph.bib-bvb.de:BVB01-016239371 |
Datensatz im Suchindex
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adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Ahlquist, John Novak, Jeannie |
author_facet | Ahlquist, John Novak, Jeannie |
author_role | aut aut |
author_sort | Ahlquist, John |
author_variant | j a ja j n jn |
building | Verbundindex |
bvnumber | BV023035587 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 |
callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
classification_rvk | ST 300 ST 320 |
ctrlnum | (OCoLC)124036300 (DE-599)BVBBV023035587 |
dewey-full | 794.8/1526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1526 |
dewey-search | 794.8/1526 |
dewey-sort | 3794.8 41526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
discipline_str_mv | Sport Informatik |
format | Book |
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id | DE-604.BV023035587 |
illustrated | Illustrated |
index_date | 2024-07-02T19:18:46Z |
indexdate | 2024-07-09T21:09:30Z |
institution | BVB |
isbn | 9781418038571 1418038571 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-016239371 |
oclc_num | 124036300 |
open_access_boolean | |
owner | DE-M347 |
owner_facet | DE-M347 |
physical | zahlr. Ill. 1 DVD-ROM (12 cm) |
publishDate | 2008 |
publishDateSearch | 2008 |
publishDateSort | 2008 |
publisher | Thomson Delmar |
record_format | marc |
spelling | Ahlquist, John Verfasser aut Game development essentials Game artificial intelligence John Alquist, Jeannie Novak Boston Mass. Thomson Delmar 2008 zahlr. Ill. 1 DVD-ROM (12 cm) txt rdacontent n rdamedia nc rdacarrier "Game Development Essentials: Game Artificial Intelligence provides a thorough look at real-world game artificial intelligence (AI) techniques. With a step-by-step approach, the book begins by covering the history of game AI and then takes a close look at AI topics that are relevant to the work of today's developers."--BOOK JACKET. Computer games Design Computer games Programming Video games Design Computerspiel (DE-588)4010457-6 gnd rswk-swf Programmierung (DE-588)4076370-5 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Programmierung (DE-588)4076370-5 s DE-604 Novak, Jeannie Verfasser aut |
spellingShingle | Ahlquist, John Novak, Jeannie Game development essentials Game artificial intelligence Computer games Design Computer games Programming Video games Design Computerspiel (DE-588)4010457-6 gnd Programmierung (DE-588)4076370-5 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4076370-5 |
title | Game development essentials Game artificial intelligence |
title_auth | Game development essentials Game artificial intelligence |
title_exact_search | Game development essentials Game artificial intelligence |
title_exact_search_txtP | Game development essentials Game artificial intelligence |
title_full | Game development essentials Game artificial intelligence John Alquist, Jeannie Novak |
title_fullStr | Game development essentials Game artificial intelligence John Alquist, Jeannie Novak |
title_full_unstemmed | Game development essentials Game artificial intelligence John Alquist, Jeannie Novak |
title_short | Game development essentials |
title_sort | game development essentials game artificial intelligence |
title_sub | Game artificial intelligence |
topic | Computer games Design Computer games Programming Video games Design Computerspiel (DE-588)4010457-6 gnd Programmierung (DE-588)4076370-5 gnd |
topic_facet | Computer games Design Computer games Programming Video games Design Computerspiel Programmierung |
work_keys_str_mv | AT ahlquistjohn gamedevelopmentessentialsgameartificialintelligence AT novakjeannie gamedevelopmentessentialsgameartificialintelligence |