AI game development: synthetic creatures with learning and reactive behaviors
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Indianapolis, Ind. u.a.
New Riders
2003
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Schlagworte: | |
Beschreibung: | Includes bibliographical references (p. [679]-688) and index |
Beschreibung: | xliii, 721 S. ill. 24 cm |
ISBN: | 1592730043 |
Internformat
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035 | |a (OCoLC)300511406 | ||
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041 | 0 | |a eng | |
044 | |a xxu |c US | ||
050 | 0 | |a QA76.76.C672 | |
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100 | 1 | |a Champandard, Alex J. |e Verfasser |4 aut | |
245 | 1 | 0 | |a AI game development |b synthetic creatures with learning and reactive behaviors |c Alex J. Champandard |
264 | 1 | |a Indianapolis, Ind. u.a. |b New Riders |c 2003 | |
300 | |a xliii, 721 S. |b ill. |c 24 cm | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a Includes bibliographical references (p. [679]-688) and index | ||
650 | 4 | |a Artificiel - Informatique - Intelligence - Jeu - Ordinateur - Programmation - Video - Conception - Apprentissage - Automatise | |
650 | 4 | |a Personnage | |
650 | 4 | |a Intelligence artificielle | |
650 | 4 | |a Jeux d'ordinateur - Programmation | |
650 | 4 | |a Künstliche Intelligenz | |
650 | 4 | |a aComputer games |a xProgramming | |
650 | 4 | |a aArtificial intelligence | |
999 | |a oai:aleph.bib-bvb.de:BVB01-013166955 |
Datensatz im Suchindex
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any_adam_object | |
author | Champandard, Alex J. |
author_facet | Champandard, Alex J. |
author_role | aut |
author_sort | Champandard, Alex J. |
author_variant | a j c aj ajc |
building | Verbundindex |
bvnumber | BV019842082 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 |
callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
ctrlnum | (OCoLC)300511406 (DE-599)BVBBV019842082 |
dewey-full | 794.815133 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.815133 |
dewey-search | 794.815133 |
dewey-sort | 3794.815133 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Book |
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id | DE-604.BV019842082 |
illustrated | Illustrated |
indexdate | 2024-07-09T20:07:22Z |
institution | BVB |
isbn | 1592730043 |
language | English |
lccn | 2002112970 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-013166955 |
oclc_num | 300511406 |
open_access_boolean | |
physical | xliii, 721 S. ill. 24 cm |
publishDate | 2003 |
publishDateSearch | 2003 |
publishDateSort | 2003 |
publisher | New Riders |
record_format | marc |
spelling | Champandard, Alex J. Verfasser aut AI game development synthetic creatures with learning and reactive behaviors Alex J. Champandard Indianapolis, Ind. u.a. New Riders 2003 xliii, 721 S. ill. 24 cm txt rdacontent n rdamedia nc rdacarrier Includes bibliographical references (p. [679]-688) and index Artificiel - Informatique - Intelligence - Jeu - Ordinateur - Programmation - Video - Conception - Apprentissage - Automatise Personnage Intelligence artificielle Jeux d'ordinateur - Programmation Künstliche Intelligenz aComputer games xProgramming aArtificial intelligence |
spellingShingle | Champandard, Alex J. AI game development synthetic creatures with learning and reactive behaviors Artificiel - Informatique - Intelligence - Jeu - Ordinateur - Programmation - Video - Conception - Apprentissage - Automatise Personnage Intelligence artificielle Jeux d'ordinateur - Programmation Künstliche Intelligenz aComputer games xProgramming aArtificial intelligence |
title | AI game development synthetic creatures with learning and reactive behaviors |
title_auth | AI game development synthetic creatures with learning and reactive behaviors |
title_exact_search | AI game development synthetic creatures with learning and reactive behaviors |
title_full | AI game development synthetic creatures with learning and reactive behaviors Alex J. Champandard |
title_fullStr | AI game development synthetic creatures with learning and reactive behaviors Alex J. Champandard |
title_full_unstemmed | AI game development synthetic creatures with learning and reactive behaviors Alex J. Champandard |
title_short | AI game development |
title_sort | ai game development synthetic creatures with learning and reactive behaviors |
title_sub | synthetic creatures with learning and reactive behaviors |
topic | Artificiel - Informatique - Intelligence - Jeu - Ordinateur - Programmation - Video - Conception - Apprentissage - Automatise Personnage Intelligence artificielle Jeux d'ordinateur - Programmation Künstliche Intelligenz aComputer games xProgramming aArtificial intelligence |
topic_facet | Artificiel - Informatique - Intelligence - Jeu - Ordinateur - Programmation - Video - Conception - Apprentissage - Automatise Personnage Intelligence artificielle Jeux d'ordinateur - Programmation Künstliche Intelligenz aComputer games xProgramming aArtificial intelligence |
work_keys_str_mv | AT champandardalexj aigamedevelopmentsyntheticcreatureswithlearningandreactivebehaviors |