Glaeser, G. (1995). Fast algorithms for 3D graphics (2., corr. print.). Springer.
Chicago Style (17th ed.) CitationGlaeser, Georg. Fast Algorithms for 3D Graphics. 2., corr. print. New York, NY [u.a.]: Springer, 1995.
MLA (9th ed.) CitationGlaeser, Georg. Fast Algorithms for 3D Graphics. 2., corr. print. Springer, 1995.
Warning: These citations may not always be 100% accurate.