Game-Studio 3D: [dreidimensionale Welten schmieden, ohne programmieren zu müssen]
Gespeichert in:
Hauptverfasser: | , |
---|---|
Format: | Buch |
Sprache: | German |
Veröffentlicht: |
München
Tewi-Verl.
1996
|
Schriftenreihe: | Tewi-Softkey
|
Schlagworte: | |
Beschreibung: | Systemvoraussetzungen: Minimum PC 486SX-25, Standard-VGA-Karte, 4 Mbyte RAM; die PC-Konfiguration (Joystick, Maus, Speicher, Soundkarte) wird automatisch erkannt |
Beschreibung: | 368 S. Ill., graph. Darst. 1 CD-ROM (12 cm) |
ISBN: | 3893624384 |
Internformat
MARC
LEADER | 00000nam a2200000 c 4500 | ||
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001 | BV010674853 | ||
003 | DE-604 | ||
005 | 19960614 | ||
007 | t | ||
008 | 960321s1996 ad|| |||| 00||| ger d | ||
020 | |a 3893624384 |9 3-89362-438-4 | ||
035 | |a (OCoLC)610644914 | ||
035 | |a (DE-599)BVBBV010674853 | ||
040 | |a DE-604 |b ger |e rakddb | ||
041 | 0 | |a ger | |
049 | |a DE-12 |a DE-91 | ||
084 | |a ST 320 |0 (DE-625)143657: |2 rvk | ||
084 | |a DAT 349f |2 stub | ||
100 | 1 | |a Lotter, Johann Christian |d 1957- |e Verfasser |0 (DE-588)121224627 |4 aut | |
245 | 1 | 0 | |a Game-Studio 3D |b [dreidimensionale Welten schmieden, ohne programmieren zu müssen] |c Lotter ; Wissdorf |
264 | 1 | |a München |b Tewi-Verl. |c 1996 | |
300 | |a 368 S. |b Ill., graph. Darst. |e 1 CD-ROM (12 cm) | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a Tewi-Softkey | |
500 | |a Systemvoraussetzungen: Minimum PC 486SX-25, Standard-VGA-Karte, 4 Mbyte RAM; die PC-Konfiguration (Joystick, Maus, Speicher, Soundkarte) wird automatisch erkannt | ||
650 | 0 | 7 | |a Game-Studio 3D |0 (DE-588)4480002-2 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Game-Studio 3D |0 (DE-588)4480002-2 |D s |
689 | 0 | |5 DE-604 | |
700 | 1 | |a Wissdorf, Reinhard Rael |d 1959- |e Verfasser |0 (DE-588)124218873 |4 aut | |
999 | |a oai:aleph.bib-bvb.de:BVB01-007123704 |
Datensatz im Suchindex
_version_ | 1804125151525076992 |
---|---|
any_adam_object | |
author | Lotter, Johann Christian 1957- Wissdorf, Reinhard Rael 1959- |
author_GND | (DE-588)121224627 (DE-588)124218873 |
author_facet | Lotter, Johann Christian 1957- Wissdorf, Reinhard Rael 1959- |
author_role | aut aut |
author_sort | Lotter, Johann Christian 1957- |
author_variant | j c l jc jcl r r w rr rrw |
building | Verbundindex |
bvnumber | BV010674853 |
classification_rvk | ST 320 |
classification_tum | DAT 349f |
ctrlnum | (OCoLC)610644914 (DE-599)BVBBV010674853 |
discipline | Informatik |
format | Book |
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id | DE-604.BV010674853 |
illustrated | Illustrated |
indexdate | 2024-07-09T17:57:00Z |
institution | BVB |
isbn | 3893624384 |
language | German |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-007123704 |
oclc_num | 610644914 |
open_access_boolean | |
owner | DE-12 DE-91 DE-BY-TUM |
owner_facet | DE-12 DE-91 DE-BY-TUM |
physical | 368 S. Ill., graph. Darst. 1 CD-ROM (12 cm) |
publishDate | 1996 |
publishDateSearch | 1996 |
publishDateSort | 1996 |
publisher | Tewi-Verl. |
record_format | marc |
series2 | Tewi-Softkey |
spelling | Lotter, Johann Christian 1957- Verfasser (DE-588)121224627 aut Game-Studio 3D [dreidimensionale Welten schmieden, ohne programmieren zu müssen] Lotter ; Wissdorf München Tewi-Verl. 1996 368 S. Ill., graph. Darst. 1 CD-ROM (12 cm) txt rdacontent n rdamedia nc rdacarrier Tewi-Softkey Systemvoraussetzungen: Minimum PC 486SX-25, Standard-VGA-Karte, 4 Mbyte RAM; die PC-Konfiguration (Joystick, Maus, Speicher, Soundkarte) wird automatisch erkannt Game-Studio 3D (DE-588)4480002-2 gnd rswk-swf Game-Studio 3D (DE-588)4480002-2 s DE-604 Wissdorf, Reinhard Rael 1959- Verfasser (DE-588)124218873 aut |
spellingShingle | Lotter, Johann Christian 1957- Wissdorf, Reinhard Rael 1959- Game-Studio 3D [dreidimensionale Welten schmieden, ohne programmieren zu müssen] Game-Studio 3D (DE-588)4480002-2 gnd |
subject_GND | (DE-588)4480002-2 |
title | Game-Studio 3D [dreidimensionale Welten schmieden, ohne programmieren zu müssen] |
title_auth | Game-Studio 3D [dreidimensionale Welten schmieden, ohne programmieren zu müssen] |
title_exact_search | Game-Studio 3D [dreidimensionale Welten schmieden, ohne programmieren zu müssen] |
title_full | Game-Studio 3D [dreidimensionale Welten schmieden, ohne programmieren zu müssen] Lotter ; Wissdorf |
title_fullStr | Game-Studio 3D [dreidimensionale Welten schmieden, ohne programmieren zu müssen] Lotter ; Wissdorf |
title_full_unstemmed | Game-Studio 3D [dreidimensionale Welten schmieden, ohne programmieren zu müssen] Lotter ; Wissdorf |
title_short | Game-Studio 3D |
title_sort | game studio 3d dreidimensionale welten schmieden ohne programmieren zu mussen |
title_sub | [dreidimensionale Welten schmieden, ohne programmieren zu müssen] |
topic | Game-Studio 3D (DE-588)4480002-2 gnd |
topic_facet | Game-Studio 3D |
work_keys_str_mv | AT lotterjohannchristian gamestudio3ddreidimensionaleweltenschmiedenohneprogrammierenzumussen AT wissdorfreinhardrael gamestudio3ddreidimensionaleweltenschmiedenohneprogrammierenzumussen |