On evolution and learning in games:
Gespeichert in:
1. Verfasser: | |
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Format: | Abschlussarbeit Buch |
Sprache: | English |
Veröffentlicht: |
1996
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | VI, 137 S. graph. Darst. |
Internformat
MARC
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245 | 1 | 0 | |a On evolution and learning in games |c vorgelegt von Daniel André Probst |
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650 | 4 | |a Spieltheorie - Lernen - Evolutionsstrategie | |
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Datensatz im Suchindex
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adam_text | Contents
1 Introduction 7
1.1 Gamp Theory and Rationality 7
1.2 Learning and Evolution 10
1.2.1 Evolution and Repeated Games 11
1.2.2 Learning and One shot Games 17
2 Evolution of Automata in Repeated Games 21
2.1 Introduction 21
2.2 Related Literature 21
2.3 Formal Model 2fi
2.4 Evolutionary Stable Collections (ESC) 28
2.5 Perturbed Evolutionary Stable Collections 35
2.5.1 Simple. Frequent Mutants in Fp 42
2.5.2 Simple, Frequent Mutants in F^ 53
2.6 PESC with general perturbations 54
2.7 Conclusions 57
3 Simulation Approach 59
3.1 Introduction 59
3.2 Related Literature 62
3.3 The Model fi3
3.4 The Selection Algorithm ( 7
3.5 Simulation Results 73
3.5.1 General Notes 73
v
vi CONTENTS
3.5.2 No complexity costs 75
3.5.3 Complexity Costs 81
3.6 Conclusions 88
4 State dependent Mutation 91
4.1 Introduction 91
4.2 The Model 92
4.3 Replicator Dynamics 93
4.4 Replicator Dynamics with Breakdown 98
4.4.1 Fixed Points 98
4.4.2 Fixed Points for Small Breakdown Rates 99
4.4.3 Dyamics 102
5 Matching Patterns 105
5.1 Introduction 105
5.2 The Model 108
5.3 Fictitious Play Ill
5.4 Results 112
5.4.1 Equal Pattern Lengths 113
5.4.2 Unequal Pattern Lengths 123
5.5 Conclusions 127
A DeBruijn Sequences 129
A.I DeBruijn Sequences 130
A.2 Theorems of DeBruijn and Good 131
Bibliography i33
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genre_facet | Hochschulschrift |
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indexdate | 2024-07-09T18:04:58Z |
institution | BVB |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-007480522 |
oclc_num | 258125070 |
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physical | VI, 137 S. graph. Darst. |
publishDate | 1996 |
publishDateSearch | 1996 |
publishDateSort | 1996 |
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spelling | Probst, Daniel A. Verfasser aut On evolution and learning in games vorgelegt von Daniel André Probst 1996 VI, 137 S. graph. Darst. txt rdacontent n rdamedia nc rdacarrier Bonn, Univ., Diss., 1996 Spieltheorie - Lernen - Evolutionsstrategie Spieltheorie (DE-588)4056243-8 gnd rswk-swf Lernen (DE-588)4035408-8 gnd rswk-swf Evolutionsstrategie (DE-588)4015930-9 gnd rswk-swf (DE-588)4113937-9 Hochschulschrift gnd-content Spieltheorie (DE-588)4056243-8 s Lernen (DE-588)4035408-8 s Evolutionsstrategie (DE-588)4015930-9 s DE-604 HBZ Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=007480522&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Probst, Daniel A. On evolution and learning in games Spieltheorie - Lernen - Evolutionsstrategie Spieltheorie (DE-588)4056243-8 gnd Lernen (DE-588)4035408-8 gnd Evolutionsstrategie (DE-588)4015930-9 gnd |
subject_GND | (DE-588)4056243-8 (DE-588)4035408-8 (DE-588)4015930-9 (DE-588)4113937-9 |
title | On evolution and learning in games |
title_auth | On evolution and learning in games |
title_exact_search | On evolution and learning in games |
title_full | On evolution and learning in games vorgelegt von Daniel André Probst |
title_fullStr | On evolution and learning in games vorgelegt von Daniel André Probst |
title_full_unstemmed | On evolution and learning in games vorgelegt von Daniel André Probst |
title_short | On evolution and learning in games |
title_sort | on evolution and learning in games |
topic | Spieltheorie - Lernen - Evolutionsstrategie Spieltheorie (DE-588)4056243-8 gnd Lernen (DE-588)4035408-8 gnd Evolutionsstrategie (DE-588)4015930-9 gnd |
topic_facet | Spieltheorie - Lernen - Evolutionsstrategie Spieltheorie Lernen Evolutionsstrategie Hochschulschrift |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=007480522&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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