Vector synthesis: a media archaeological investigation into sound-modulated light
"Vector Synthesis: a Media Archaeological Investigation into Sound-Modulated Light is a computational art project inspired by theories of media archaeology, by the history of computer and video art, and by the use of discarded and obsolete technologies such as the Cathode Ray Tube monitor. This...
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | French |
Veröffentlicht: |
Helsinki
Derek Holzer
January 2020
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Schlagworte: | |
Zusammenfassung: | "Vector Synthesis: a Media Archaeological Investigation into Sound-Modulated Light is a computational art project inspired by theories of media archaeology, by the history of computer and video art, and by the use of discarded and obsolete technologies such as the Cathode Ray Tube monitor. This text explores the military and techno-scientific legacies at the birth of modern computing, and charts attempts by artists of the subsequent two decades to decouple these tools from their destructive origins. Using this history as a basis, I then describe a media archaeological, real time performance system using audio synthesis and vector graphics techniques to investigate direct relationships between sound and image using analog CRT displays. Key to this system is a didactic, open source approach which encourages reuse and modification by other artists. The conclusion of the book reflects on how the project and the research surrounding it has contributed to the larger experimental audiovisual arts community through events such as the Vector Hack Festival."--Résumé du site web macumbista.net |
Beschreibung: | "A version of this text was submitted for the qualification of Master of Arts in Sound in New Media, Department of Media, Aalto University, Helsinki FI, April 2019".--Verso de la page de titre |
Beschreibung: | 113 Seiten Illustrationen 30 cm |
ISBN: | 9529422210 9789529422210 |
Internformat
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100 | 1 | |a Holzer, Derek |d 1972- |e Verfasser |0 (DE-588)128665165 |4 aut | |
245 | 1 | 0 | |a Vector synthesis |b a media archaeological investigation into sound-modulated light |c Derek Holzer |
264 | 1 | |a Helsinki |b Derek Holzer |c January 2020 | |
300 | |a 113 Seiten |b Illustrationen |c 30 cm | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a "A version of this text was submitted for the qualification of Master of Arts in Sound in New Media, Department of Media, Aalto University, Helsinki FI, April 2019".--Verso de la page de titre | ||
505 | 8 | |a 1.0. Introduction -- 2.0. The agency of machines -- 2.1. Technological determinism : Nietzsche's typewriter -- 2.2. Techno-science and techno-culture -- 2.3. Cold war computing -- 3.0. Design goals and points of departure -- 3.1. Media archaeological reenactment -- 3.2. Real time performance system -- 3.3. Signal-based imagery -- 3.4. Synesthetic relationship between image and sound -- 3.5. Didactic and open systems -- 4.0. Vector synthesis implementation -- 4.1. The cathode ray tube -- 4.2. Lissajous figures on the oscilloscope -- 4.3. Vector monitors and raster displays -- 4.4. Analog hardware experiments -- 4.5. Overview of existing solutions -- 4.6. Digital hardware issues -- 4.7. 2D objects and transformations -- 4.8. 3D objects and transformations -- 4.9. Scan processing -- 4.10. Public activities -- 4.11. Radio Belgrade residency -- 4.12. Vector hack festival -- 4.13. Future plans : the ILDA laser | |
505 | 8 | |a 5.0. Conclusions -- 5.1. Historical conclusions -- 5.2. Artistic conclusions -- 5.3. Technical conclusions -- 5.4. Community conclusions -- 6.0. Bibliography | |
520 | 3 | |a "Vector Synthesis: a Media Archaeological Investigation into Sound-Modulated Light is a computational art project inspired by theories of media archaeology, by the history of computer and video art, and by the use of discarded and obsolete technologies such as the Cathode Ray Tube monitor. This text explores the military and techno-scientific legacies at the birth of modern computing, and charts attempts by artists of the subsequent two decades to decouple these tools from their destructive origins. Using this history as a basis, I then describe a media archaeological, real time performance system using audio synthesis and vector graphics techniques to investigate direct relationships between sound and image using analog CRT displays. Key to this system is a didactic, open source approach which encourages reuse and modification by other artists. The conclusion of the book reflects on how the project and the research surrounding it has contributed to the larger experimental audiovisual arts community through events such as the Vector Hack Festival."--Résumé du site web macumbista.net | |
650 | 0 | 7 | |a Sound Studies |0 (DE-588)1036986756 |2 gnd |9 rswk-swf |
653 | 0 | |a Art and electronics | |
653 | 0 | |a Computer art | |
653 | 0 | |a Mass media / Historiography | |
653 | 0 | |a Mass media / Technological innovations | |
653 | 0 | |a Mixed media (Music) | |
653 | 0 | |a Music and technology | |
653 | 0 | |a New media art | |
653 | 0 | |a Synesthesia | |
653 | 0 | |a Video art | |
653 | 0 | |a Video display terminals | |
653 | 0 | |a Art et électronique | |
653 | 0 | |a Art numérique | |
653 | 0 | |a Art vidéo | |
653 | 0 | |a Arts médiatiques | |
653 | 0 | |a Médias / Historiographie | |
653 | 0 | |a Médias / Innovations | |
653 | 0 | |a Musique et technologie | |
653 | 0 | |a Œuvres multimédias (Musique) | |
653 | 0 | |a Synesthésie | |
653 | 0 | |a Terminaux à écran de visualisation | |
653 | 0 | |a Art and electronics | |
653 | 0 | |a Computer art | |
653 | 0 | |a Mass media / Historiography | |
653 | 0 | |a Mass media / Technological innovations | |
653 | 0 | |a Mixed media (Music) | |
653 | 0 | |a Music and technology | |
653 | 0 | |a New media art | |
653 | 0 | |a Synesthesia | |
653 | 0 | |a Video art | |
653 | 0 | |a Video display terminals | |
689 | 0 | 0 | |a Sound Studies |0 (DE-588)1036986756 |D s |
689 | 0 | |5 DE-604 | |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe, PDF |z 978-952-94-2222-7 |
999 | |a oai:aleph.bib-bvb.de:BVB01-032445589 |
Datensatz im Suchindex
_version_ | 1804182015957794816 |
---|---|
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Holzer, Derek 1972- |
author_GND | (DE-588)128665165 |
author_facet | Holzer, Derek 1972- |
author_role | aut |
author_sort | Holzer, Derek 1972- |
author_variant | d h dh |
building | Verbundindex |
bvnumber | BV047038463 |
contents | 1.0. Introduction -- 2.0. The agency of machines -- 2.1. Technological determinism : Nietzsche's typewriter -- 2.2. Techno-science and techno-culture -- 2.3. Cold war computing -- 3.0. Design goals and points of departure -- 3.1. Media archaeological reenactment -- 3.2. Real time performance system -- 3.3. Signal-based imagery -- 3.4. Synesthetic relationship between image and sound -- 3.5. Didactic and open systems -- 4.0. Vector synthesis implementation -- 4.1. The cathode ray tube -- 4.2. Lissajous figures on the oscilloscope -- 4.3. Vector monitors and raster displays -- 4.4. Analog hardware experiments -- 4.5. Overview of existing solutions -- 4.6. Digital hardware issues -- 4.7. 2D objects and transformations -- 4.8. 3D objects and transformations -- 4.9. Scan processing -- 4.10. Public activities -- 4.11. Radio Belgrade residency -- 4.12. Vector hack festival -- 4.13. Future plans : the ILDA laser 5.0. Conclusions -- 5.1. Historical conclusions -- 5.2. Artistic conclusions -- 5.3. Technical conclusions -- 5.4. Community conclusions -- 6.0. Bibliography |
ctrlnum | (OCoLC)1226701181 (DE-599)BVBBV047038463 |
format | Book |
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id | DE-604.BV047038463 |
illustrated | Illustrated |
index_date | 2024-07-03T16:04:36Z |
indexdate | 2024-07-10T09:00:50Z |
institution | BVB |
isbn | 9529422210 9789529422210 |
language | French |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-032445589 |
oclc_num | 1226701181 |
open_access_boolean | |
owner | DE-B170 |
owner_facet | DE-B170 |
physical | 113 Seiten Illustrationen 30 cm |
publishDate | 2020 |
publishDateSearch | 2020 |
publishDateSort | 2020 |
publisher | Derek Holzer |
record_format | marc |
spelling | Holzer, Derek 1972- Verfasser (DE-588)128665165 aut Vector synthesis a media archaeological investigation into sound-modulated light Derek Holzer Helsinki Derek Holzer January 2020 113 Seiten Illustrationen 30 cm txt rdacontent n rdamedia nc rdacarrier "A version of this text was submitted for the qualification of Master of Arts in Sound in New Media, Department of Media, Aalto University, Helsinki FI, April 2019".--Verso de la page de titre 1.0. Introduction -- 2.0. The agency of machines -- 2.1. Technological determinism : Nietzsche's typewriter -- 2.2. Techno-science and techno-culture -- 2.3. Cold war computing -- 3.0. Design goals and points of departure -- 3.1. Media archaeological reenactment -- 3.2. Real time performance system -- 3.3. Signal-based imagery -- 3.4. Synesthetic relationship between image and sound -- 3.5. Didactic and open systems -- 4.0. Vector synthesis implementation -- 4.1. The cathode ray tube -- 4.2. Lissajous figures on the oscilloscope -- 4.3. Vector monitors and raster displays -- 4.4. Analog hardware experiments -- 4.5. Overview of existing solutions -- 4.6. Digital hardware issues -- 4.7. 2D objects and transformations -- 4.8. 3D objects and transformations -- 4.9. Scan processing -- 4.10. Public activities -- 4.11. Radio Belgrade residency -- 4.12. Vector hack festival -- 4.13. Future plans : the ILDA laser 5.0. Conclusions -- 5.1. Historical conclusions -- 5.2. Artistic conclusions -- 5.3. Technical conclusions -- 5.4. Community conclusions -- 6.0. Bibliography "Vector Synthesis: a Media Archaeological Investigation into Sound-Modulated Light is a computational art project inspired by theories of media archaeology, by the history of computer and video art, and by the use of discarded and obsolete technologies such as the Cathode Ray Tube monitor. This text explores the military and techno-scientific legacies at the birth of modern computing, and charts attempts by artists of the subsequent two decades to decouple these tools from their destructive origins. Using this history as a basis, I then describe a media archaeological, real time performance system using audio synthesis and vector graphics techniques to investigate direct relationships between sound and image using analog CRT displays. Key to this system is a didactic, open source approach which encourages reuse and modification by other artists. The conclusion of the book reflects on how the project and the research surrounding it has contributed to the larger experimental audiovisual arts community through events such as the Vector Hack Festival."--Résumé du site web macumbista.net Sound Studies (DE-588)1036986756 gnd rswk-swf Art and electronics Computer art Mass media / Historiography Mass media / Technological innovations Mixed media (Music) Music and technology New media art Synesthesia Video art Video display terminals Art et électronique Art numérique Art vidéo Arts médiatiques Médias / Historiographie Médias / Innovations Musique et technologie Œuvres multimédias (Musique) Synesthésie Terminaux à écran de visualisation Sound Studies (DE-588)1036986756 s DE-604 Erscheint auch als Online-Ausgabe, PDF 978-952-94-2222-7 |
spellingShingle | Holzer, Derek 1972- Vector synthesis a media archaeological investigation into sound-modulated light 1.0. Introduction -- 2.0. The agency of machines -- 2.1. Technological determinism : Nietzsche's typewriter -- 2.2. Techno-science and techno-culture -- 2.3. Cold war computing -- 3.0. Design goals and points of departure -- 3.1. Media archaeological reenactment -- 3.2. Real time performance system -- 3.3. Signal-based imagery -- 3.4. Synesthetic relationship between image and sound -- 3.5. Didactic and open systems -- 4.0. Vector synthesis implementation -- 4.1. The cathode ray tube -- 4.2. Lissajous figures on the oscilloscope -- 4.3. Vector monitors and raster displays -- 4.4. Analog hardware experiments -- 4.5. Overview of existing solutions -- 4.6. Digital hardware issues -- 4.7. 2D objects and transformations -- 4.8. 3D objects and transformations -- 4.9. Scan processing -- 4.10. Public activities -- 4.11. Radio Belgrade residency -- 4.12. Vector hack festival -- 4.13. Future plans : the ILDA laser 5.0. Conclusions -- 5.1. Historical conclusions -- 5.2. Artistic conclusions -- 5.3. Technical conclusions -- 5.4. Community conclusions -- 6.0. Bibliography Sound Studies (DE-588)1036986756 gnd |
subject_GND | (DE-588)1036986756 |
title | Vector synthesis a media archaeological investigation into sound-modulated light |
title_auth | Vector synthesis a media archaeological investigation into sound-modulated light |
title_exact_search | Vector synthesis a media archaeological investigation into sound-modulated light |
title_exact_search_txtP | Vector synthesis a media archaeological investigation into sound-modulated light |
title_full | Vector synthesis a media archaeological investigation into sound-modulated light Derek Holzer |
title_fullStr | Vector synthesis a media archaeological investigation into sound-modulated light Derek Holzer |
title_full_unstemmed | Vector synthesis a media archaeological investigation into sound-modulated light Derek Holzer |
title_short | Vector synthesis |
title_sort | vector synthesis a media archaeological investigation into sound modulated light |
title_sub | a media archaeological investigation into sound-modulated light |
topic | Sound Studies (DE-588)1036986756 gnd |
topic_facet | Sound Studies |
work_keys_str_mv | AT holzerderek vectorsynthesisamediaarchaeologicalinvestigationintosoundmodulatedlight |