Grome terrain modeling with Ogre3D, UDK, and Unity3D :: create massive terrains and export them to the most popular game engines /

This book is a practical guide with examples and clear steps to explain terrain modeling with Grome.If you're a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art...

Ausführliche Beschreibung

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Bibliographische Detailangaben
1. Verfasser: Hawley, Richard A. (Computer programmer)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Birmingham : Packt Pub., 2013.
Schriftenreihe:Community experience distilled.
Schlagworte:
Online-Zugang:Volltext
Zusammenfassung:This book is a practical guide with examples and clear steps to explain terrain modeling with Grome.If you're a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art asset in a game engine.
Beschreibung:Includes index.
Beschreibung:1 online resource (iv, 149 pages) : illustrations.
ISBN:9781849699402
1849699402
1299261302
9781299261303

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