Digital media, projection design, and technology for theatre:
"Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performan...
Gespeichert in:
Hauptverfasser: | , , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
New York, NY
Routledge
2018
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | "Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer's workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. A companion website offers an interactive timeline of the history and important milestones in projection design, sample assets, and interviews that link to current and relevant work of leading projection designers"-- |
Beschreibung: | Description based on print version record |
Beschreibung: | 1 online resource (xxi, 230 pages) illustrations |
ISBN: | 9781315666976 1315666979 9781317356714 1317356713 9781317356721 1317356721 9781317356707 1317356705 |
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245 | 1 | 0 | |a Digital media, projection design, and technology for theatre |c Alex Oliszewski, Daniel Fine, and Daniel Roth |
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500 | |a Description based on print version record | ||
520 | |a "Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer's workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. A companion website offers an interactive timeline of the history and important milestones in projection design, sample assets, and interviews that link to current and relevant work of leading projection designers"-- | ||
650 | 4 | |a Computers in the theater | |
650 | 4 | |a Theaters / Stage-setting and scenery | |
700 | 1 | |a Fine, Daniel |4 aut | |
700 | 1 | |a Roth, Daniel |4 aut | |
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Datensatz im Suchindex
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adam_txt | |
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author | Oliszewski, Alex Fine, Daniel Roth, Daniel |
author_facet | Oliszewski, Alex Fine, Daniel Roth, Daniel |
author_role | aut aut aut |
author_sort | Oliszewski, Alex |
author_variant | a o ao d f df d r dr |
building | Verbundindex |
bvnumber | BV047013812 |
collection | ZDB-7-TFC |
ctrlnum | (ZDB-7-TFC)9781315666976 (DE-599)BVBBV047013812 |
dewey-full | 792.025 |
dewey-hundreds | 700 - The arts |
dewey-ones | 792 - Stage presentations |
dewey-raw | 792.025 |
dewey-search | 792.025 |
dewey-sort | 3792.025 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Allgemeines |
discipline_str_mv | Allgemeines |
format | Electronic eBook |
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id | DE-604.BV047013812 |
illustrated | Illustrated |
index_date | 2024-07-03T15:58:14Z |
indexdate | 2024-07-10T09:00:09Z |
institution | BVB |
isbn | 9781315666976 1315666979 9781317356714 1317356713 9781317356721 1317356721 9781317356707 1317356705 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-032421349 |
open_access_boolean | |
physical | 1 online resource (xxi, 230 pages) illustrations |
psigel | ZDB-7-TFC |
publishDate | 2018 |
publishDateSearch | 2018 |
publishDateSort | 2018 |
publisher | Routledge |
record_format | marc |
spelling | Oliszewski, Alex Verfasser aut Digital media, projection design, and technology for theatre Alex Oliszewski, Daniel Fine, and Daniel Roth New York, NY Routledge 2018 © 2018 1 online resource (xxi, 230 pages) illustrations txt rdacontent c rdamedia cr rdacarrier Description based on print version record "Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer's workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. A companion website offers an interactive timeline of the history and important milestones in projection design, sample assets, and interviews that link to current and relevant work of leading projection designers"-- Computers in the theater Theaters / Stage-setting and scenery Fine, Daniel aut Roth, Daniel aut https://www.taylorfrancis.com/books/9781315666976 Verlag URL des Erstveroeffentlichers Volltext |
spellingShingle | Oliszewski, Alex Fine, Daniel Roth, Daniel Digital media, projection design, and technology for theatre Computers in the theater Theaters / Stage-setting and scenery |
title | Digital media, projection design, and technology for theatre |
title_auth | Digital media, projection design, and technology for theatre |
title_exact_search | Digital media, projection design, and technology for theatre |
title_exact_search_txtP | Digital media, projection design, and technology for theatre |
title_full | Digital media, projection design, and technology for theatre Alex Oliszewski, Daniel Fine, and Daniel Roth |
title_fullStr | Digital media, projection design, and technology for theatre Alex Oliszewski, Daniel Fine, and Daniel Roth |
title_full_unstemmed | Digital media, projection design, and technology for theatre Alex Oliszewski, Daniel Fine, and Daniel Roth |
title_short | Digital media, projection design, and technology for theatre |
title_sort | digital media projection design and technology for theatre |
topic | Computers in the theater Theaters / Stage-setting and scenery |
topic_facet | Computers in the theater Theaters / Stage-setting and scenery |
url | https://www.taylorfrancis.com/books/9781315666976 |
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