Implicit Objects in Computer Graphics:
Implicit definition and description of geometric objects and surfaces plays a critical role in the appearance and manipulation of computer graphics. In addition, the mathematical definition of shapes, using an implicit form, has pivotal applications for geometric modeling, visualization and animatio...
Gespeichert in:
Hauptverfasser: | , , |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
New York, NY
Springer New York
2002
|
Ausgabe: | 1st ed. 2002 |
Schlagworte: | |
Online-Zugang: | UBY01 Volltext |
Zusammenfassung: | Implicit definition and description of geometric objects and surfaces plays a critical role in the appearance and manipulation of computer graphics. In addition, the mathematical definition of shapes, using an implicit form, has pivotal applications for geometric modeling, visualization and animation. Until recently, the parametric form has been by far the most popular geometric representation used in computer graphics and computer-aided design. Whereas parametric objects and the techniques associated with them have been exhaustively developed, the implicit form has been used as a complementary geometric representation, mainly in the restricted context of specific applications. However, recent developments in graphics are changing this situation, and the community is beginning to draw its attention to implicit objects. This is reflected in the current research of aspects related to this subject. Employing a coherent conceptual framework, Implicit Objects in Computer Graphics addresses the role of implicitly defined objects in the following parts: mathematical foundations of geometric models, implicit formulations for the specification of shapes, implicit primitives, techniques for constructing and manipulating implicit objects, modeling, rendering and animating implicit objects |
Beschreibung: | 1 Online-Ressource (XVIII, 190 p) |
ISBN: | 9780387216201 |
DOI: | 10.1007/b97350 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV047064000 | ||
003 | DE-604 | ||
005 | 00000000000000.0 | ||
007 | cr|uuu---uuuuu | ||
008 | 201216s2002 |||| o||u| ||||||eng d | ||
020 | |a 9780387216201 |9 978-0-387-21620-1 | ||
024 | 7 | |a 10.1007/b97350 |2 doi | |
035 | |a (ZDB-2-SCS)978-0-387-21620-1 | ||
035 | |a (OCoLC)1227482802 | ||
035 | |a (DE-599)BVBBV047064000 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
049 | |a DE-706 | ||
082 | 0 | |a 004 |2 23 | |
084 | |a ST 320 |0 (DE-625)143657: |2 rvk | ||
100 | 1 | |a Velho, Luiz |e Verfasser |4 aut | |
245 | 1 | 0 | |a Implicit Objects in Computer Graphics |c by Luiz Velho, Jonas Gomes, Luiz H. de Figueiredo |
250 | |a 1st ed. 2002 | ||
264 | 1 | |a New York, NY |b Springer New York |c 2002 | |
300 | |a 1 Online-Ressource (XVIII, 190 p) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
520 | |a Implicit definition and description of geometric objects and surfaces plays a critical role in the appearance and manipulation of computer graphics. In addition, the mathematical definition of shapes, using an implicit form, has pivotal applications for geometric modeling, visualization and animation. Until recently, the parametric form has been by far the most popular geometric representation used in computer graphics and computer-aided design. Whereas parametric objects and the techniques associated with them have been exhaustively developed, the implicit form has been used as a complementary geometric representation, mainly in the restricted context of specific applications. However, recent developments in graphics are changing this situation, and the community is beginning to draw its attention to implicit objects. This is reflected in the current research of aspects related to this subject. Employing a coherent conceptual framework, Implicit Objects in Computer Graphics addresses the role of implicitly defined objects in the following parts: mathematical foundations of geometric models, implicit formulations for the specification of shapes, implicit primitives, techniques for constructing and manipulating implicit objects, modeling, rendering and animating implicit objects | ||
650 | 4 | |a Computer Applications | |
650 | 4 | |a Computer Graphics | |
650 | 4 | |a Image Processing and Computer Vision | |
650 | 4 | |a Pattern Recognition | |
650 | 4 | |a Application software | |
650 | 4 | |a Computer graphics | |
650 | 4 | |a Optical data processing | |
650 | 4 | |a Pattern recognition | |
650 | 0 | 7 | |a Visualisierung |0 (DE-588)4188417-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computeranimation |0 (DE-588)4199710-4 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Geometrische Modellierung |0 (DE-588)4156717-1 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Shape |g Informatik |0 (DE-588)4381796-8 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computergrafik |0 (DE-588)4010450-3 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Geometrisches Objekt |0 (DE-588)4156730-4 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Geometrisches Objekt |0 (DE-588)4156730-4 |D s |
689 | 0 | 1 | |a Shape |g Informatik |0 (DE-588)4381796-8 |D s |
689 | 0 | 2 | |a Computergrafik |0 (DE-588)4010450-3 |D s |
689 | 0 | |5 DE-604 | |
689 | 1 | 0 | |a Geometrische Modellierung |0 (DE-588)4156717-1 |D s |
689 | 1 | 1 | |a Visualisierung |0 (DE-588)4188417-6 |D s |
689 | 1 | 2 | |a Computeranimation |0 (DE-588)4199710-4 |D s |
689 | 1 | |5 DE-604 | |
700 | 1 | |a Gomes, Jonas |4 aut | |
700 | 1 | |a Figueiredo, Luiz H. de |4 aut | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 9781475777383 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 9780387984247 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 9781475777376 |
856 | 4 | 0 | |u https://doi.org/10.1007/b97350 |x Verlag |z URL des Eerstveröffentlichers |3 Volltext |
912 | |a ZDB-2-SCS | ||
940 | 1 | |q ZDB-2-SCS_2000/2004 | |
999 | |a oai:aleph.bib-bvb.de:BVB01-032471112 | ||
966 | e | |u https://doi.org/10.1007/b97350 |l UBY01 |p ZDB-2-SCS |q ZDB-2-SCS_2000/2004 |x Verlag |3 Volltext |
Datensatz im Suchindex
_version_ | 1804182061449216000 |
---|---|
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Velho, Luiz Gomes, Jonas Figueiredo, Luiz H. de |
author_facet | Velho, Luiz Gomes, Jonas Figueiredo, Luiz H. de |
author_role | aut aut aut |
author_sort | Velho, Luiz |
author_variant | l v lv j g jg l h d f lhd lhdf |
building | Verbundindex |
bvnumber | BV047064000 |
classification_rvk | ST 320 |
collection | ZDB-2-SCS |
ctrlnum | (ZDB-2-SCS)978-0-387-21620-1 (OCoLC)1227482802 (DE-599)BVBBV047064000 |
dewey-full | 004 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 004 - Computer science |
dewey-raw | 004 |
dewey-search | 004 |
dewey-sort | 14 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
discipline_str_mv | Informatik |
doi_str_mv | 10.1007/b97350 |
edition | 1st ed. 2002 |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>03912nmm a2200697zc 4500</leader><controlfield tag="001">BV047064000</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">00000000000000.0</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">201216s2002 |||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9780387216201</subfield><subfield code="9">978-0-387-21620-1</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.1007/b97350</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-2-SCS)978-0-387-21620-1</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1227482802</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV047064000</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">aacr</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-706</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">004</subfield><subfield code="2">23</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">ST 320</subfield><subfield code="0">(DE-625)143657:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Velho, Luiz</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Implicit Objects in Computer Graphics</subfield><subfield code="c">by Luiz Velho, Jonas Gomes, Luiz H. de Figueiredo</subfield></datafield><datafield tag="250" ind1=" " ind2=" "><subfield code="a">1st ed. 2002</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">New York, NY</subfield><subfield code="b">Springer New York</subfield><subfield code="c">2002</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (XVIII, 190 p)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">Implicit definition and description of geometric objects and surfaces plays a critical role in the appearance and manipulation of computer graphics. In addition, the mathematical definition of shapes, using an implicit form, has pivotal applications for geometric modeling, visualization and animation. Until recently, the parametric form has been by far the most popular geometric representation used in computer graphics and computer-aided design. Whereas parametric objects and the techniques associated with them have been exhaustively developed, the implicit form has been used as a complementary geometric representation, mainly in the restricted context of specific applications. However, recent developments in graphics are changing this situation, and the community is beginning to draw its attention to implicit objects. This is reflected in the current research of aspects related to this subject. Employing a coherent conceptual framework, Implicit Objects in Computer Graphics addresses the role of implicitly defined objects in the following parts: mathematical foundations of geometric models, implicit formulations for the specification of shapes, implicit primitives, techniques for constructing and manipulating implicit objects, modeling, rendering and animating implicit objects</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer Applications</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer Graphics</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Image Processing and Computer Vision</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Pattern Recognition</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Application software</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer graphics</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Optical data processing</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Pattern recognition</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Visualisierung</subfield><subfield code="0">(DE-588)4188417-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computeranimation</subfield><subfield code="0">(DE-588)4199710-4</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Geometrische Modellierung</subfield><subfield code="0">(DE-588)4156717-1</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Shape</subfield><subfield code="g">Informatik</subfield><subfield code="0">(DE-588)4381796-8</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computergrafik</subfield><subfield code="0">(DE-588)4010450-3</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Geometrisches Objekt</subfield><subfield code="0">(DE-588)4156730-4</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Geometrisches Objekt</subfield><subfield code="0">(DE-588)4156730-4</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Shape</subfield><subfield code="g">Informatik</subfield><subfield code="0">(DE-588)4381796-8</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="2"><subfield code="a">Computergrafik</subfield><subfield code="0">(DE-588)4010450-3</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="689" ind1="1" ind2="0"><subfield code="a">Geometrische Modellierung</subfield><subfield code="0">(DE-588)4156717-1</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2="1"><subfield code="a">Visualisierung</subfield><subfield code="0">(DE-588)4188417-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2="2"><subfield code="a">Computeranimation</subfield><subfield code="0">(DE-588)4199710-4</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Gomes, Jonas</subfield><subfield code="4">aut</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Figueiredo, Luiz H. de</subfield><subfield code="4">aut</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">9781475777383</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">9780387984247</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">9781475777376</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.1007/b97350</subfield><subfield code="x">Verlag</subfield><subfield code="z">URL des Eerstveröffentlichers</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-2-SCS</subfield></datafield><datafield tag="940" ind1="1" ind2=" "><subfield code="q">ZDB-2-SCS_2000/2004</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-032471112</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/b97350</subfield><subfield code="l">UBY01</subfield><subfield code="p">ZDB-2-SCS</subfield><subfield code="q">ZDB-2-SCS_2000/2004</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
id | DE-604.BV047064000 |
illustrated | Not Illustrated |
index_date | 2024-07-03T16:12:21Z |
indexdate | 2024-07-10T09:01:34Z |
institution | BVB |
isbn | 9780387216201 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-032471112 |
oclc_num | 1227482802 |
open_access_boolean | |
owner | DE-706 |
owner_facet | DE-706 |
physical | 1 Online-Ressource (XVIII, 190 p) |
psigel | ZDB-2-SCS ZDB-2-SCS_2000/2004 ZDB-2-SCS ZDB-2-SCS_2000/2004 |
publishDate | 2002 |
publishDateSearch | 2002 |
publishDateSort | 2002 |
publisher | Springer New York |
record_format | marc |
spelling | Velho, Luiz Verfasser aut Implicit Objects in Computer Graphics by Luiz Velho, Jonas Gomes, Luiz H. de Figueiredo 1st ed. 2002 New York, NY Springer New York 2002 1 Online-Ressource (XVIII, 190 p) txt rdacontent c rdamedia cr rdacarrier Implicit definition and description of geometric objects and surfaces plays a critical role in the appearance and manipulation of computer graphics. In addition, the mathematical definition of shapes, using an implicit form, has pivotal applications for geometric modeling, visualization and animation. Until recently, the parametric form has been by far the most popular geometric representation used in computer graphics and computer-aided design. Whereas parametric objects and the techniques associated with them have been exhaustively developed, the implicit form has been used as a complementary geometric representation, mainly in the restricted context of specific applications. However, recent developments in graphics are changing this situation, and the community is beginning to draw its attention to implicit objects. This is reflected in the current research of aspects related to this subject. Employing a coherent conceptual framework, Implicit Objects in Computer Graphics addresses the role of implicitly defined objects in the following parts: mathematical foundations of geometric models, implicit formulations for the specification of shapes, implicit primitives, techniques for constructing and manipulating implicit objects, modeling, rendering and animating implicit objects Computer Applications Computer Graphics Image Processing and Computer Vision Pattern Recognition Application software Computer graphics Optical data processing Pattern recognition Visualisierung (DE-588)4188417-6 gnd rswk-swf Computeranimation (DE-588)4199710-4 gnd rswk-swf Geometrische Modellierung (DE-588)4156717-1 gnd rswk-swf Shape Informatik (DE-588)4381796-8 gnd rswk-swf Computergrafik (DE-588)4010450-3 gnd rswk-swf Geometrisches Objekt (DE-588)4156730-4 gnd rswk-swf Geometrisches Objekt (DE-588)4156730-4 s Shape Informatik (DE-588)4381796-8 s Computergrafik (DE-588)4010450-3 s DE-604 Geometrische Modellierung (DE-588)4156717-1 s Visualisierung (DE-588)4188417-6 s Computeranimation (DE-588)4199710-4 s Gomes, Jonas aut Figueiredo, Luiz H. de aut Erscheint auch als Druck-Ausgabe 9781475777383 Erscheint auch als Druck-Ausgabe 9780387984247 Erscheint auch als Druck-Ausgabe 9781475777376 https://doi.org/10.1007/b97350 Verlag URL des Eerstveröffentlichers Volltext |
spellingShingle | Velho, Luiz Gomes, Jonas Figueiredo, Luiz H. de Implicit Objects in Computer Graphics Computer Applications Computer Graphics Image Processing and Computer Vision Pattern Recognition Application software Computer graphics Optical data processing Pattern recognition Visualisierung (DE-588)4188417-6 gnd Computeranimation (DE-588)4199710-4 gnd Geometrische Modellierung (DE-588)4156717-1 gnd Shape Informatik (DE-588)4381796-8 gnd Computergrafik (DE-588)4010450-3 gnd Geometrisches Objekt (DE-588)4156730-4 gnd |
subject_GND | (DE-588)4188417-6 (DE-588)4199710-4 (DE-588)4156717-1 (DE-588)4381796-8 (DE-588)4010450-3 (DE-588)4156730-4 |
title | Implicit Objects in Computer Graphics |
title_auth | Implicit Objects in Computer Graphics |
title_exact_search | Implicit Objects in Computer Graphics |
title_exact_search_txtP | Implicit Objects in Computer Graphics |
title_full | Implicit Objects in Computer Graphics by Luiz Velho, Jonas Gomes, Luiz H. de Figueiredo |
title_fullStr | Implicit Objects in Computer Graphics by Luiz Velho, Jonas Gomes, Luiz H. de Figueiredo |
title_full_unstemmed | Implicit Objects in Computer Graphics by Luiz Velho, Jonas Gomes, Luiz H. de Figueiredo |
title_short | Implicit Objects in Computer Graphics |
title_sort | implicit objects in computer graphics |
topic | Computer Applications Computer Graphics Image Processing and Computer Vision Pattern Recognition Application software Computer graphics Optical data processing Pattern recognition Visualisierung (DE-588)4188417-6 gnd Computeranimation (DE-588)4199710-4 gnd Geometrische Modellierung (DE-588)4156717-1 gnd Shape Informatik (DE-588)4381796-8 gnd Computergrafik (DE-588)4010450-3 gnd Geometrisches Objekt (DE-588)4156730-4 gnd |
topic_facet | Computer Applications Computer Graphics Image Processing and Computer Vision Pattern Recognition Application software Computer graphics Optical data processing Pattern recognition Visualisierung Computeranimation Geometrische Modellierung Shape Informatik Computergrafik Geometrisches Objekt |
url | https://doi.org/10.1007/b97350 |
work_keys_str_mv | AT velholuiz implicitobjectsincomputergraphics AT gomesjonas implicitobjectsincomputergraphics AT figueiredoluizhde implicitobjectsincomputergraphics |